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Luckylunayre
7 years agoSeasoned Ace
"Naus;c-16976030" wrote:"3KNPen;c-16976018" wrote:
Strangerville is a Game Pack. The focus of it was the new gameplay elements added and most importantly, and which I noticed you left out of your post completely, the uniqueness of the added storyline element. THAT was their main focus of this pack and what they put the most time and effort into creating and designing. Not the world. Even so the world is well designed and larger then what we’ve gotten in previous Game Packs.
The 2-hour LINEAR point-and-click story has been heavily criticized already. Not many people are satisfied with it (and some say they like it for what is). It also has little to no replayability. A lot people are claiming that the world makes this pack worth it, so I just wanted to compare the quality of a world/lots from the previous game with the quality of this world/lots.
I think it's a fair comparison because that's what you're getting for $20-25 in each game.
Lucky Palms: 1 gameplay item, large world with 96 items.
StrangerVille: 3 gameplay items, tiny world with 11 items, 2-hour linear story with no replayability, 1 new career with 3 new interactions.
And if you compare stuff packs, sims 4 stuff packs almost always have the same, and sometimes double the amount of stuff as sims 3 packs, as well as 1-4 gameplay items for half the price.
What's the point of this?
All you got with the store pack was the world itself. It's incredibly unfair that you didn't even take into account all the gameplay the pack comes with like the Military career, new trait, and the story. Yes the story is linear, and I'm not a big fan of this type of pack, but it's unfair to discount it just because you don't like it. Not to mention you didn't even count all the CAS and build/buy items that each store set comes with. Only the new gameplay objects were counted, in which you forgot Laptops, as well as a couple items I can't mention because of spoilers.
You're comparing apples to oranges and coming off biased. A world pack on the store is obviously going to be more fleshed out than a game pack that focuses on the story.
Why don't we compare Dine out to the restaurant lot in sims 3? I bet you could easily tell which is worth the $20 (I think it might have even been 25 for sims 3, don't remember)
Edited to add: I don't have an issue with comparing sims 3 and sims 4. My issue is comparing game packs with world packs, they are completely different concepts. Also, for what it's worth, I do not think Strangerville is worth $20 at all.
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