Forum Discussion
Simsidii201
5 years agoRising Ace
"halloweenchild;c-17768235" wrote:
What you see with Spellcasters is the result of the nerfing of Vampires. Want to know how and why this started? Well it all started because the Guru's decided to make a pack solely dedicated to occults, aka the vampires. Where they would be properly fleshed out and not cramed in as a side feature to a bigger pack (ala Aliens and Mermaids.)
On paper, this was a perfect idea, that way people who wanted the life state and occult themes would be happy and people who didn't would also be happy. a guaranteed win-win situation. Or so they thought.
Turns out that people were unhappy with the gothic BB&CaS items being locked away in a pack dedicated for vampires, because how dare the Guru's try to please everybody.
So, as a result, realism players who hate occult type gameplay brought the pack for the decore items, so naturally, when the occult gameplay kicked in and started to add unlife to the game, the people who brought the pack but didn't want the main feature started to complain on here, Twitter, Facebook etc about suddenly having vampires in their game, when they didn't want them in the first place. Even going as far as to directly contact the Guru's directly to ask for a nerf, stating that the "occult gameplay was taking over normal gameplay", the Guru's eventually caved to the pressure and nerfed NPC vampire behaviour to a 00.01% chance of happening outside of the "tutorial" break-in at the start of nearly every new save.
To this day there are still people complaining about "excessive" vampire break-ins, IMHO they are either lying or are over exaggerating and mistaking a "break-in" for when vampire NPC's turn up at their sim's door-step of a night time for a random visit, which isn't technically a break-in, it's a neighbourhood interaction. There are a difference people! JFC, this topic still gets my goat.
Anyway, this is why Spellcatseres are so restrained, they're shackled to the Magic Realm and behaving like normal non-occult sims because the Guru's didn't want to deal with the "backlash" from realism players again (This also bounces back to Alien abductions being dialled down and Mermaids being so underdeveloped as well). I mean fair enough if you don't want supernatural elements/occult gameplay in your game, but when you buy a pack that has occult/supernatural themes or elements as it's the main selling feature, you don't have a right to complain about it, since you're the one who brought it, you have no one to blame but yourself, so suck it up.
Sorry, this topic just infuriates me. None of the occult gameplay lovers, that I know of, harass the devs over the decision to add more "normal" gameplay, but the moment there is even a lick of supernatural themes the Realism players just come marching out of the woodwork "reee-ing" at the top of their lungs.
Hm... Sounds a bit harsh... I personally didnt play the sims4 in 2017 or do i have the Vampire DLC installed yet, so i dont now for sure but blaming only the realism players for this debacel... alright then.
I mean we now how excessiv the Devs can programm certain stuff into the game, we just have to look at the n.a.p.s for an example. We now how intrusiv Celebs (and unrealistic) can be and i now how often i need a mod to fine tune stuff in the game because its waaaay to much to the point where it becomes annoying (death by murphy bed). In some areas they dont have the balance, you know the middle ground... its rather over the top or none at all... And i have a lot of tweaking mods that start with ''less...'', that do it much better then Maxis ever can... These modders find the balance but for some reason the devs dont?
I am sure there were/are people who cared about the occults but still thought it was too much, just like the phone calls or the visitors...
. I even watched a lets play where a sim got abducted by aliens 3times in a row just because-- Yeah just because... It was random...
And thats another thing... If i have a good vampire he shouldnt just randomly break in the second i dont play with him. Where is the personality...
(I dont even now if that happened, but its the sims 4 so i assume it did)
And there is no reasons why we dont have toggles for this... Its not just family players vs occult players. I am somewhere in between. And if i want an alien civilation where vampires are forbidden and killed or vice versa it should support my play style and my story through the options Menu. There was a reason why we had them in the Sims 3 and it was not just because to appeal to the family players who only cared about the items in an occult pack.