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5 years ago
"Beardedgeek;c-17451030" wrote:
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As for the rest... If you start adding different eras to the game (and do it correctly, so no phone and whatnot)... who decides which ones? Because i am definitely not interested in a Sci fi one OR a Victorian one (19th century is the most boring century I know of). If you get a victorian pack, then I should have the right to expect a Pre-Roman Persian pack.
Quite frankly if they open that can of worm, they really should be obligated to release on pack per age, at least. One stone age, one bronze age, one iron age, etc. Because why should I be left out?
Holy slippery slope fallacy, batman.
You do realise The Sims 3's towns were all designed after different eras and places, right?
"The Future" from Into The Future was futuristic, as was Lunar Lakes, Twinbrooke was very 50-60s era in the style of its Sims (clothes and hair styles of many premades - though some like DeAndre Wolff were not), Riverview had a very dated southern feel but not being American its difficult to put my finger in it, Dragon Valley was high fantasy middle ages, Barnacle Bay (I honestly nearly wrote Booty Bay before going 'wait that's not right') had a pirate/sailor theme to it, etc etc.
There's nothing wrong with adding stylistic choices. I just wish there was a way by default to stop the game from randomly generating townies that don't fit into whatever theme you're going for, and well, create a world tool.
Edit: got autocensored, word I said wasn't a swear. It's the name of the Goblin harbor town in the south of the Eastern Kingdoms in WoW. If you know, you know.
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