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DaWaterRat
3 years agoNew Vanguard
"ncisGibbs02;c-18078506" wrote:"catloverplayer;c-18078366" wrote:
Blog
https://www.ea.com/games/the-sims/the-sims-4/news/neighborhood-stories-system
This looks very fiddly. I’ve got 80 Sim limit spread across 11 households in My Households.
Looks like I have to select the options for each one if I enable Neighbourhood Stories. I want Billy and Sally to have kids but not move out. The Pancakes can have people move in but not out etc. I don’t know if I want to actually go through every house.
The Unplayed Households is worse, they grow every play. More Sims get generated and I’m constantly having to go through the list to manage them. The micro management for setting each criteria in these neighbourhood stories feels exhausting! ?.
I like the concept but I’m definitely disabling this for Unplayed Households.
Admittedly, I just started a new save so the list wasn't huge, but it didn't take that long to hop into Unplayed households and just tweak the ones I didn't want to move out/change jobs. Hit the Stories management button, click options on or off, save and move on to the next one. I only changed the general conditions for the households where I cared what happened, so the Goths, the Laandgrabs, the Pancakes, the Callientes, the Charms, the Vampires and the Magic sages. Everyone else I left to the whims of the computer. It was kinda fun to see Geeta Rasoya finally get her Grandbaby via Raj adopting a toddler, or Bella and Mortimer having kid #3. And lots of houses have new pets too.
But then, I like that sort of randomness in the unplayed households, because I don't want to micromanage them.
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