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Cynna1065
8 years agoSeasoned Ace
"JoAnne65;c-16467010" wrote:
(rabbithole buildings aren’t a mistake, they are just a way to visualize the inevitable rabbitholes in this game and ‘most buildings’ is not true anyway)
Yep, what you said.
I'd much rather have an actual place for Sims to go, rather than have them disappear into thin air. Also, those building served many purposes: skill improvement, entertainment, a means of changing careers, work locations, etc. Not only that, they served as an easy way to meet certain Sims. Want to meet a policeman, hang out outside of the precinct. A fireman? Go to the fire station. If you want your next baby daddy to be a big money baller, go loiter in front of the stadium, one would inevitably pass by. ;)
I also love that you actually see your co-workers going to work. You can introduce yourself to them, chat them up, and truly befriend them, as opposed to having all of that off screen with no input from the player. I especially loved seeing all of the kids going to and from school. That's how my Sim kids used to make acquaintances with their classmates.
Those building actually filled out a world and made them feel more complete. In the current game, there's no town hall for the mayor, no schools for the children, no work locations, except for the active careers. Most of the world is not tangible. It's floating somewhere out in the ether, invisible and totally inaccessible.
At least the rabbit holes were tangible physical things, not 2D backgrounds that can't be interacted with at all.
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