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- taydevsim7 years agoSeasoned Ace
"So_Money;c-16927023" wrote:
"taydev;c-16927017" wrote:
mods vastly improve the game gameplay and i can't do without them. ts4 is the only game i've ever played with mods and cc.
You must not play any Bethesda games hehe. The community-made unofficial patch mods for their games are essential, sadly.
I do, actually. TES and Dishonored. I guess I’ve never used mods for them bc for me they’re more mission oriented, while sims are used for storytelling and creation. But I understand that Bethesda games are played that way by many gamers too. - wildirishbanshee7 years agoSeasoned Ace
"simgirl1010;c-16927291" wrote:
"WildIrishBanshee;c-16926915" wrote:
"katrinasforest;c-16926617" wrote:
I see MCCC referenced a lot. What exactly does it do? I know it adds more control, but I was curious about the specifics.
It would be simpler to ask what it doesn't do. MCCC handles just about everything in my opinion. It takes care of stupid autonomous actions, adds user controlled story progression, takes care of dumb townie outfits...there is an option for most in-game needs. Take a read through all the documentation when you have time: https://deaderpool-mccc.com/#/doc/overview. I'm still learning what all this thing can do! lol
If MCCC has a setting to keep my non- played families out of turbans it is going in my game today!
Dresser module. It is a life saver! - taydevsim7 years agoSeasoned Ace
"mock68;c-16927590" wrote:
I'm not sure what Mods are or how to get them.
They seem popular but I do not want to mess my game up with them.
Do you get glitches with them?
There are many amazing modders and cc creators who are well known in the sims community. They know what they’re doing and won’t mess with your game.
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