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- Peapod795 years agoSeasoned AceI love Carl. Thanks for posting this.
I agree with him and I'd like to see those traits that we do have that do nothing, do more of something. Adding more traits won't help anything if what we already have is broken or useless. I'd love to see TS4 do a traits over haul and make them more relevant. I'd go back and revisit some traits I've already tried and it would be like a whole new game. I think this game really needs this. They hinted around that they were thinking about it if that survey we did at the beginning of the year was any indication of a plan forward with them. - Good points. Traits also need a low medium or high setting too. You're actively battling some of your sims issues multiple times a day which is a bit excessive. Maybe have a setting for how frequently a given trait actually influences behavior. Like do we really need to be demon possessed level OCD every day about the traits?
- OldeSimsFan5 years agoSeasoned AceThank you for posting the video! Nothing like some hard numbers to clarify and proove what we've been saying all along, roughly half the traits and those we do have do less than their predecessors. Step 1fix what we have, step 2 add more so we have enough to work with, both in the number to choose from and how many per sim - and not just the adults, children and teens are getting hosed on this. Step 3 wold be some sort of intensity system for both the old and the new. Sims 2 could do it, so no excuse for 4 not having it.
- Hey I watched this video too on YouTube and I agree 100%.
"Camkat;c-17458512" wrote:
I love Carl. Thanks for posting this.
I agree with him and I'd like to see those traits that we do have that do nothing, do more of something. Adding more traits won't help anything if what we already have is broken or useless. I'd love to see TS4 do a traits over haul and make them more relevant. I'd go back and revisit some traits I've already tried and it would be like a whole new game. I think this game really needs this. They hinted around that they were thinking about it if that survey we did at the beginning of the year was any indication of a plan forward with them.
Which survey did you talk about? Is it the same one as the winter activity survey?- Peapod795 years agoSeasoned Ace
"Andyzhang2896;c-17470340" wrote:
"Camkat;c-17458512" wrote:
I love Carl. Thanks for posting this.
I agree with him and I'd like to see those traits that we do have that do nothing, do more of something. Adding more traits won't help anything if what we already have is broken or useless. I'd love to see TS4 do a traits over haul and make them more relevant. I'd go back and revisit some traits I've already tried and it would be like a whole new game. I think this game really needs this. They hinted around that they were thinking about it if that survey we did at the beginning of the year was any indication of a plan forward with them.
Which survey did you talk about? Is it the same one as the winter activity survey?
Yeah. The problem with this survey though, was that it surveyed too much and it allowed for us to literally say yes to everything. I'm sure some of it will not get looked at but I hope the aspirations and the personalities do get some attention. "Rosysimmer;c-17498592" wrote:
Possibly not on topic but, I think that your sim should develop traits based on what you make it do over time, and possibly even pass one of those traits onto their kids.
That's a wonderful idea! And you wouldn't find out what the trait is until they aged to child.- Maybe implement drawbacks and flaws?
- Would love more traits and ability to have more than 3 at a time, too hard to make sims different when there just aren't enough options or the ability to have more than 3
- LiELF5 years agoLegend
"Rosysimmer;c-17498592" wrote:
Possibly not on topic but, I think that your sim should develop traits based on what you make it do over time, and possibly even pass one of those traits onto their kids.
It's an interesting idea, but for me it wouldn't work. I play many, many Sims in my game and I give them traits because I want to see those traits play out. If I create a lazy Sim, I don't want to have to train him to be lazy, I want to plunk him into the game and see that he's lazy on his own.
Honestly, I feel like that's kinda what Sims 4 does now. It makes us train our Sims to fit their traits because the traits don't play out on their own. So we would have the exact same problem we do now if traits developed over time; all Sims would start out the same blank slate, acting no different than each other unless the player directs them to do what they want. I wouldn't want this at all. What's the point of creating a Sim in CAS if they're not going to exhibit any personality?
As for children inheriting traits, I don't think that's a bad idea, but I think there should also be a way for them to manifest their own personalities independent of their parents. Again, so that Sims don't end up too samey and repetitive.
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