@Bluelerele My biggest complaint in the game with Realm of Magic is that if I am lucky The Sages will remain Sages through a lifecycle of my spellcaster sims. Usually, they marry outside the magical community unless I start with my sim being a teen or young adult. Simeon with a younger woman. L with a vampire or alien (I would have thought Simeon would have gone after the alien because of the Geek Trait but again traits mean nothing in Sims 4). and Morgyn all by himself because he feels abandoned and why should he have to deal with the new coworkers. He started to actually like his Brethren and these new Sages are really not cool at all. They might live in a world and remain Sages but that won't last too long from my experience. Its why I keep an eye on them in my games to see how long Simeon, L and Morgyn will remain Sages. I had this issue when I first installed the pack and was testing it vanilla. It's a quirk... bug... issue with the game itself I believe. Typically after they leave and stop being Sages I start seeing the changing of the Sages that follow awfully fast. Again I have had this problem with playing the game vanilla. The devs need to fix it I think because to me its annoying and I really love limit how many new Sages can replace existing Sages. Have them with unique dialogue that they can use on other Spellcasters. Depending on your friendship level with them you can learn why they decided to leave and pass their job as a Sage down to somebody else. The Realm of Magic game pack I just don't like the constant changing of Sages. One change a lifecycle is fine by me but anything more 2 or 3, like 5-10, is too many and normally the case from personal experience.