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Huiiie_17's avatar
5 years ago

"Negative" Traits

In another thread I've seen that many people don't like to give their sims "negative" traits like evil, self-absorbed, mean etc, but I personally think those sims are hella fun. I just noticed that with my main family. The mother is like the nicest person in the whole family, having the good and outgoing traits. The father on the other hand has the evil trait and usually strolls through the neighborhood with his simray and book of chaos to prank everyone he meets and befriending the Grim Reaper while at it. The twin daughters are also really different, with one having the active, romantic and materialistic traits, while her sister is unflirty, hates children and a music lover. I can confidently say that the father and twin 2 are much more fun to play than the goody two shoes mother and twin 1. I just find it really amusing when the father laughs while bad things happen to other sims, or twin 2 instantly becomes angry or uncomfortable when children are just nearby or someone flirts in her direct vicinity. In another family, I also have a sim who is mean and self-absorbed, and it's just fun how she's constantly fishing for compliments and is always so mean to others for whatever reason. It just helps forming their characters so much.

However, it seems like I am in a minority with that. In the "traits you avoid" thread, many people were saying that they avoid negative traits, and I don't really understand why. I've played a huge amount of "good" and "bad" sims, and I undoubtedly prefer to play the latter because they seem to be much more unpredictable, but maybe that's the reason why people don't like them?

Do any of you also like to play sims with negative traits? I'd also love to hear some funny stories as to what your sims have done in your games (maybe I can even get some inspiration for more shenanigans :D).

50 Replies

  • I just press random and forget Traits exist, since they don't really do anything outside of giving moodlets, but so does everything else in the game and in much larger quantities.

    Also Evil is definitely a positive Trait, the only thing it does that affect gameplay is giving a Happy buff under certain occasions, and Sims with the Happy mood are much more likely to be friendly, regardless if they are Evil or not.
  • I was just thinking that I wish we could encourage children to learn the bad parenthood traits, as well as encouraging them to be good. Most of the time I do try for the good ones but now and then I want the negative traits.
  • When I first started playing sims I loved controlling every aspect but recently I've had to start letting go of the control with who they marry (MC Control Center) and now I'm randomising their traits and aspirations when they grow up for extra fun! I've recently had a girl who rolled randomly Lazy trait but aspiration of 'fitness'.....So she goes like half an hour sim time working out then whinges cause shes tired......but i discovered it doesn't happen so much with yoga. It's interesting to keep you learning things.
  • I like negative traits. I avoided them at first, but I find they can be pretty entertaining.

    I don't like klepto either. For one thing, my other characters don't like it when their things disappear, so they try to avoid being friends with kleptos. But the other problem with playing a klepto is that they always get depressed if they don't steal anything, so it's hard to keep them happy. The little kids in my household love playing with kleptos, but I find them annoying.

    I love evil characters. I love the sudden burst of evil laughter that they do, for no apparent reason; and how they feed off the misery of others. In my current game, I have a couple girls with multiple boyfriends that keep making their boyfriends jealous and sad. Then I make the sad people go "complain about their problems" to the evil guy. He loves it! The evil characters are also surprisingly good parents.

    Mean characters are not such good parents. They get a "crush their dreams" interaction. lol I have never chose that interaction, but I think the parents did it themselves a few times. Sometimes their child would get these things that they hate being around "a sim that has caused them so much pain", and checking their relationship thing would show that their mean parent was the one who "hurt" them. The mean character I have right now has mean, snob, and self-absorbed (triple whammy!) She's actually been a pretty good mom and aunt, though, but I had a hard time getting her a boyfriend! Most of the guys didn't want anything to do with her! She got pregnant with a romantic, non-committal sim, because I guess that her negative traits don't bother him as much. But now she's also having an affair with an erratic sim, who doesn't care either.

    Her snob trait is getting annoying though. She's always bored, because nothing is good enough for her.

    Erratic is one of the most entertaining traits. Everybody should have at least one erratic character! They're always talking to themselves, and their moods change so suddenly. I just have one right now, but he also has clumsy and I gave him bodybuilder aspiration. His fitness is level 10 now, but he still falls off the treadmill! One of his girlfriends asked him to "just be friends" after her other boyfriend got her pregnant, and I got the message that they decided to cool things off. But he immediately started flirting with her again! Then she went into labor, and he started flirting with her in front of her new boyfriend, while she was going into labor! He just has no scruples!

    Is goofball a negative trait? I didn't think so, but my romantic goofball bombshell is always walking up to guys in the bar and gym to make out with them, right in front of her other lovers, and then walking off. It's almost like she does it on purpose to cause mischief! It makes me laugh though, and my current evil sim loves it. He gets to feed off the misery she causes other sims. (He didn't like it so much when she started flirting with him in front of his pregnant girlfriend, while she was going into labor though.)





























  • In my game, every sim with negative traits is given a "transofmation"... I really dont like having mean sims in my game..Even sims with good traits randomly are mean or feel like being mischievious... And if I can I prevent that too..so no, no thank you..Mean traits are "gone" for me :P
  • Sims having nothing but negative traits tend to be more fun to play, negative does not necessarily limited to just evil or mean, but slob, klepto, gluttony and snob are also belong in the same group.
  • I love playing with negative traits, it just adds more interesting scenarios. But Evil trait I use rarely as it is quite special trait that should be used only on characters with specific backstories. I have a lot of custom traits that contain a lot of negative ones and it is a great way to create unique and multilayered characters (as much as TS4 allows XD) I want more negative traits, relationships and interaction options...
  • I've only really created one with negative traits, based on Ms "Toxanne" Ritchie-with-a-B from Megamind (the reporter, if you didn't get it. Can't standher.) and gave her the mean, materialistic and snobby traits (cuz if the shoe fits...)

    Anyway, it was a lot of fun to watch my Megamind SIM taunt her or, more often, blatantly ignore her in favour of my Simself ?
    And I nearly dropped my laptop laughing when she was rude to him and my Simself took it upon herself to kick her up and down the house with Megamind's SIM laughing and cheering "me" on ?

    That was definitely a fun save - though I ended up taking great pleasure in drowning her in the pool ??‍♀️
  • I like the negative traits as a challenge. The unflirty trait for example, makes it a challenge for other Sims to get to a romantic relationship with the unflirty Sim. I have to consider every romantic action and where to act on it twice.
  • The loner trait is kinda negative. I gave it to my Japanese guitarist, because I wanted him to be more shy, like many Tokyo guitarists tend to be. It worked. The poor guy gets very nervous and tense around strangers, even children. His best friend had twins, and when I have the toddlers click on him with "talk to stranger", the loner guitarist gets very uncomfortable. It took a long time for him to be comfortable around the toddlers! lol

    I haven't tried the "hates children" one yet. I've been hesitating, because I want to breed my characters. But my brother made a girl who "try for baby" with the first npc that was interested, without bothering to learn the guys traits yet. She had triplets, so she invited him to move in with her. Only then did my brother discover that the new daddy "hates children".




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