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7 years ago
"@Sk8rblaze;c-16306986" wrote:
I was a bit unenthused and felt like it'd get boring after a day until I read this:Discover a hidden temple. Your Sims will be pleasantly surprised with what they’ll find when they stumble upon a unique temple. Venture into the mysterious rooms where Sims may find priceless relics, great treasures or doom! Have your Sims visit again to experience new challenges and uncover different treasures or traps.
Very happy they decided to do this. I mentioned it so many times before, had they designed WA to feature procedurally generated tombs (I.e tombs that change each time you visit them), it would have made the pack so much more fun, and added so much more replay value.
I'm guessing a loading screen will basically generate the tomb randomly. One of the few times loading screens actually benefit.
I remember with WA they specifically mentioned they tried to do randomly generated tombs, and they weren't able to.
I bet the tombs won't actually be part of a world (you wont be able to see the world outside while in a tomb) and it will be like entering the Oasis Springs cave.
A new tomb is selected each time, but the the entrance is the same. And the world will be an inside of a cave or building or something.
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