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6 years ago
"pepperjax1230;c-17185627" wrote:
I’m sorry but does that mean you need a game to tell you how to play when you use that function? The story you tell still is yours and I think it’s a cool idea if you don’t want to think up backstories for your sims.
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"pepperjax1230;c-17185642" wrote:"Writin_Reg;c-17185636" wrote:"pepperjax1230;c-17185627" wrote:
I’m sorry but does that mean you need a game to tell you how to play when you use that function? The story you tell still is yours and I think it’s a cool idea if you don’t want to think up backstories for your sims.
Actually my own preference is for Sims not in my rotation. I handle the stories for all the Sims in my rotation - but that is a good idea to add a few more Sims I don't plan making a story for. I like to have a lot of Sims in my games but not all of them do I care about playing regularly in my rotation.
I wasn’t singling you out @Writin_Reg because you said you liked it. I said mostly for the people who think it’s half baked. I mean I’m still playing the family I made for Strangerville. ?
@pepperjax1230
What function are you talking about? CAS Story, at least it randomizes a skill and a job, which maxis doesnt even do.
I am talking about the gallery Sims from Maxis. Its written that for example Marco Russo is a painter but he has no painting skills, while the sims from the Base cover have actually skills and jobs. Its not even half baked, i think its lazy. We are talking about a professional studio here, geez.
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