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7 years ago
"jackjack_k;c-16630687" wrote:"@Writin_Reg;c-16630643" wrote:
I rarely see bugs so most of the fixes has not created anything for me - so I get excited for new stuff. My game always plays amazing and what few I have seen was just a matter of avoiding the things with issues - as the gameplay itself has been flawless. I saw trouble with the Lice cold freezer not selling veggies/fruits and the bargain table not selling things for a while. I believe there was also an issue with selling pictures but I never tried buying or selling any to know for sure. LOL.
So I can understand if games need serious fixes why that would be more important to the people with the issues. Because of that I do really appreciate the constant fixes the teams work on and put out every month - sometimes even more often. I can imagine for someone having bug problems - new things wouldn't be appreciated if they can't even play the game due to issues.
So I see both sides of the coin - but I am glad I rarely ever have had issues in Sims 4 - thank goodness.Unlike Sims 3 - I can't fix the game myself - LOL. It's inner sanctions is a mystery out of my league - for sure.
The Sims 4 has its share of bugs, but most of them are isolated issues. If they affect Gameplay they usually send out a Emergency Patch right away (except for the clock going backwards glitch).
Sims 3 usually had unavoidable bugs and we had to wait for the next pre-pack patch for a fix. But it was usually world related which meant no matter where you went it would happen.
That’s my experience anyway. 3’s bugs were in your face all the time, where 4 usually has broken gameplay that’s isolated to a specific thing.
But I could fix the bugs myself in Sims 3 - I can't in Sims 4 because I can't get into the worlds for one thing. But in Sims 4 I am lucky as most of the bugs people have had - I just don't seem to get them - so I don't go nuts because I can't get into the worlds to search out issues as I really don't seem to get any kind of issues that would even need that kind of depth.
For instance just the routing in Sims 4 is totally different - technically sims can't get stuck like they could in previous sims games - this game engine has Smart routing so the sim/AI can see a possible route issue before it happens and slightly alters the sims route at the most and at the least plow right through it. LOL.
I have never had an issue with the time clock - it work stellar for me so I cannot determine what creates the issue for people that have it. I totally get what the devs tell us - that they have to see a duplicate of a problem in the game in order to fix it - because you cannot guess about these kind of thing - you have to see it happen and each connected thing surrounding the issue to see where the problem lies.
Also Sims 4 has Smart technology AI - something I know absolutely nothing about and there is not a lot of layman info out there for self taught people like me. When I studied computer it was before there was a windows of any kind - when we hand typed in every single program directly into the system - we used machine basic - way back in the late 70's and early 80's. Believe me, it's what I learned, and is zilch compared to computers and programming to day and. I am pretty certain I don't think I want to go head to head with any Smart Technologies. LOL. I prefer to just be in awe of it all.
The first computer I built myself came in a kit - made by Heathkit and was an H8 Heathkit computer. When we said we built a computer we really build a computer. Lol.
But I can still sympathize with folks with issues wanting things fixed - as really what is the point of new content if you game has serious issues. So yes - I very much get that and cannot blame them for choosing that option first.
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