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7 years ago
"LaurenLoser16;c-16565202" wrote:"FKM100;c-16565160" wrote:"Elegantblkchina1;c-16565015" wrote:
I didn't expect them to walk in either and I had to stop them, greet them, and then I got the option to trick or treat. I don't think them walking in and getting the candy counts towards the holiday goals since with the first kid the green check didn't start to blink until I chose treat (or trick for one of the other kids). But it shouldn't be that convoluted, they should knock and then we should get the option to trick or treat at the door. Maybe they'll change this in the next update.
That makes me think that perhaps the solution is not to put out the candy bowl. That way, maybe the kids will stay around long enough for my sims to interact with them. Although this really shouldn't be happening.
Yep - I had a candy bowl in the house for my spooky day party. Kids just walked right in to get it! I deleted it after the first kid and they all knocked on the door after that.
Oh good to know. I was thinking the bowl was needed to "treat" but now that I think about it when I gave them a treat it wasn't from the bowl. Thank you both for info. But I'm torn if I should get rid of the bowl since I really enjoy watching the bowl scare the kids.
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