Forum Discussion
EnkiSchmidt
3 years agoHero
1. Werewolves
Unique gameplay, unlike the other too they cannot negate their needs, but have means to fill them without needing objects or a home. Also adorable beyond words.
2. Spellcasters
Their downside is that they feel a bit samey, they need to be given different backgrounds. The lesser magical traditions (Selvadoradan idols, Sulani elementals, Britechester elves, Mt.Komorebi spirits or general spectres) feel more distinct.
3. Vampires
Not a fan of the concept. Also their main attraction, being immortal, doesn't come into play in my aging off gameplay that hardly ever spans more than 20 years.
Unique gameplay, unlike the other too they cannot negate their needs, but have means to fill them without needing objects or a home. Also adorable beyond words.
2. Spellcasters
Their downside is that they feel a bit samey, they need to be given different backgrounds. The lesser magical traditions (Selvadoradan idols, Sulani elementals, Britechester elves, Mt.Komorebi spirits or general spectres) feel more distinct.
3. Vampires
Not a fan of the concept. Also their main attraction, being immortal, doesn't come into play in my aging off gameplay that hardly ever spans more than 20 years.
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