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DaWaterRat
4 years agoNew Vanguard
In my play last night I had a visit from Lilith and a randomly created NPC vampire that I only knew was a vampire because she left by turning into a bat. Caleb was a good friend of the grandmother to the current generation.
I also had an NPC sim join the household with a good friendship with Morgyn already in place, and she wasn't even a spellcaster or from Glimmerbrook.
I've also run into the occasional Alien when they were glowing with emotion.
So I don't find Vampires and Spellcasters all that invisible in my games, though I'd certainly like to see them more. So if adding toggles would let that happen, I'm all for it.
I do have vague memories of reading somewhere that at one time they were concerned about too many toggles impacting game performance. Not to mention that each toggle added increases testing exponentially as they have to make sure the toggles don't interfere with each other in bad ways. And I'm not sure how easy it would be to go back and implement them, so hopefully, it's something they can do with Sims 5 whenever that comes.
I also had an NPC sim join the household with a good friendship with Morgyn already in place, and she wasn't even a spellcaster or from Glimmerbrook.
I've also run into the occasional Alien when they were glowing with emotion.
So I don't find Vampires and Spellcasters all that invisible in my games, though I'd certainly like to see them more. So if adding toggles would let that happen, I'm all for it.
I do have vague memories of reading somewhere that at one time they were concerned about too many toggles impacting game performance. Not to mention that each toggle added increases testing exponentially as they have to make sure the toggles don't interfere with each other in bad ways. And I'm not sure how easy it would be to go back and implement them, so hopefully, it's something they can do with Sims 5 whenever that comes.
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