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6 years ago
"simgirl1010;c-16959622" wrote:"JoAnne65;c-16959613" wrote:"simgirl1010;c-16956389" wrote:"JoAnne65;c-16956368" wrote:
The day my sim won’t depend on serums to become angry (or paintings or spaghetti), but will get that emotion because other sims insult them, or they lost their job, or they burned their food, or the kids are annoying, or their spouse cheated on them, that’s the day I’ll take this franchise seriously again.
I quite enjoy the manipulation of emotions. Hopefully the Sims 5 will restore your faith. :)
I'd love the manipulation of emotions too, if it would mean finding all kind of human based actions to make it happen. Then it could be actual gameplay for me. Playing with auras for me just is too far off human behaviour. I'd also want to see a difference between sims. The hot headed person getting angry quite easily, the patient and friendly one not. I guess what I mean is that I'm just as interested in the process of a sim getting a certain emotion as the emotion itself? I want to be able to understand why they feel the way they feel. Otherwise it just feels like looking at an emoji.
I wonder by the way (didn't occur to me when I reacted but rereading the OP I notice the mention of Get Famous), does the researching emotions have something to do with acting? That's a different matter of course.
Yeah, prep work for a gig.
They’re not really into method acting then ;) But joking aside, I do understand the functionality of triggering emotions for that. Assuming they can use the emotions when they are acting in the game of course. Actors with a wider range of ‘collected’ emotions being more famous/better paid and I’d want to see it back watching the acting animations.
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