Forum Discussion
Chicklet45368
5 years agoSeasoned Ace
I'm so happy to see other people having a TON of mods too! I think that I probably have almost every one that people have mentioned!
Last count, I had 285 mods, mostly for fixes or to enhance game play. (That's just mods tho, we'll not talk about CC .... my TS4 Mods folder is currently sitting at 21.2GB if that tells you anything! LOL)
Right now I currently only have the following Mods in my game since I started a new TS4 folder after the patch:
I'm playing a new save and I really wanted to see what the Sentiments were like without mods, because I wouldn't be able to tell if what was happening was from the actual game or was from a mod.
I will play this way for awhile and then put back in all of my mods.
Last count, I had 285 mods, mostly for fixes or to enhance game play. (That's just mods tho, we'll not talk about CC .... my TS4 Mods folder is currently sitting at 21.2GB if that tells you anything! LOL)
Right now I currently only have the following Mods in my game since I started a new TS4 folder after the patch:
- MCCC
- Basemental Eco Hack (to remove EL effects from all worlds so I can set them to neutral)
- Disabled Walk Styles
- Auto Employee
- Tab Mode Camera Mod
- Simulation Lag Fix
- All Traits in CAS (this mod takes all of the traits in the game and lets you pick and choose them when creating a sim in CAS), I removed my custom traits when I read it was causing issues with some people after the latest patch/pack, I figured since they were already EA's traits just hidden in the rewards store, they should be fine, and so far they are
I'm playing a new save and I really wanted to see what the Sentiments were like without mods, because I wouldn't be able to tell if what was happening was from the actual game or was from a mod.
I will play this way for awhile and then put back in all of my mods.