Forum Discussion

A_Mom's avatar
5 years ago

Played vs Unplayed

I just read in the Did You Know discussion that there’s an option to change whether a household is played or unplayed. I don’t play rotational in a save but I am creating a save file that I’ll use to start each new game and I’ve created a couple of households with potential love interests and friends that I won’t actively play but may bring into my household depending on what story I’m playing.

Could someone advise me, should I mark them Played or Unplayed? What are the benefits or drawbacks of either? TIA
  • Thanks for all the information. You guys have been very helpful.
  • I don't think it matters very much except if you use MCC. You can change the settings for played and unplayed houses.
  • "Duvelina;c-17504323" wrote:
    "FairyGodMother;c-17504319" wrote:

    I noticed in my game that when I played rotational, I never saw my other sims when my sim was out (I figured it was the different traits I used for each of them). I thought they were hibernating, LOL. Now I mark them unplayed so they go on with their lives and see what they are like when they age up.


    This isn't true for me though. I see my played households out and about all the time, so OP, do note that this might not be the case for you!


    Yeah, one time I had my sim actually go over to their house because I never saw them out. I realize it might not be the case for everyone, as everyone's game seems to be different when playing! Thanks for pointing this out, I should have noted that in my post!
  • @Minx Wow, you're really lucky, (or my game is glitched) I've never been able to find an urn anywhere for unplayed Sims that have died.
  • "Rouenpucelle;c-17504321" wrote:
    My understanding is that unplayed characters may be autoculled.

    Used to be like that, but now it's favourited households that don't get culled. Not sure if being played matters anymore.

    For me the difference is mostly with who I want to age and when. If I want my sims to age when the "age unplayed households" box is ticked then I make them unplayed. If I want to take care of their aging on my own, then they're marked played. (I play with aging on for active household only.) I know there's some stuff that can happen with their careers etc. but I rarely see those things so they're not a deciding factor for me. I also feel like unplayed households get their relatioships culled more radically, but that thing is a pain anyway, so again not a huge difference.
  • leo3487's avatar
    leo3487
    Seasoned Newcomer
    Something nobody said:

    If you visit magic realm (Realm of Magic GP), unplayed sims are available to turn spellcasters
  • "EgonVM;c-17505549" wrote:
    "Mindofy;c-17505473" wrote:
    Unplayed sims not in world will be culled. Unplayed in house will not be culled. Aging effects unplayed when not playing them.


    Since the patch for Cats and Dogs, no, it doesn't. From then on, only that whether the household is in My household section (hearted) or not matters.

    "leo3487;c-17505461" wrote:
    Something nobody said:

    If you visit magic realm (Realm of Magic GP), unplayed sims are available to turn spellcasters


    Sorry for bursting your bubble, but...
    "EgonVM;c-17505328" wrote:

    • To make sure there are sims in the Realm of Magic, unplayed sims may be turned into spellcasters.


    But it is true.


    I didn't know this. Thanks for the correction.
  • Can someone clarify the difference between unplayed/played and 'my household'/'other households' in terms of what will happen to those sims please? I've created a large group of sim characters, some who I want to stay in the jobs I've set them, others who I want to fill the service sim spots, and I don't want any of them (or their relationships) to be culled. I've only recently got the MCCC mod and I'm a little overwhelmed with what to do with the settings to sort this! Also does the 'total number of households' refer to the NPCs/other households as well, or just 'my households'? Sorry if this has already been covered.