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AlbaWaterhouse's avatar
6 years ago

Realm of Magic - Early Access - Honest opinion/review

*Thanks to EA for providing me with an Early Access code for this pack*

Game Packs are in my opinion the saving grace of The Sims 4 DLC. Apart from Strangerville, I love them all, despite the bugs (Dine Out, I’m looking at you!).
If the team will announce that they will stop creating Stuff and Expansions Packs and will instead release 3 GP per year, I will not be that bothered. I think you get the most out of your money with GPs by far.
So, I was very excited to receive an early copy of RoM. After Strangerville I wanted my love for GPs to come back, I was ready.


*disclaimer: I am not usually an occult player*

CAS

I will address the CAS elephant in the room straight away: there are no items for kids or toddlers, none, zero. That is sad and it irritates me to no end. At least with vampires we got some things for kids! Why do they keep doing this? Give us at least a pair of boots, or a gender-neutral hairstyle, or…a necklace with a broom, I don’t know, something, anything at this point.

With that out of the way, I must say that the CAS in this pack is pretty good. I love when the team doesn’t only focus on one style and pays a bit of attention to different ones. In here we have a goth/darker style, a high-end spooky stylish style, and a more druid/one with nature style. (as you can see, I don’t know fashion terms, I am doing my best! haha)

I believe packs like Vampires, Get Together, and Get Famous are great companions to this pack when it comes to style your sims.

Here are some outfits I made while exploring CAS:

https://i.imgur.com/nqv5byp.jpg
https://i.imgur.com/ZgJ1Qq4.jpg
https://i.imgur.com/i6k6qFc.jpg
https://i.imgur.com/KsmbaMy.jpg

Male clothes are really nice in this pack and now I realise I only prepared one collage with them…sorry. There are plenty of well designed male clothes in this pack, I promise.
The textures are really well done and many of the items have a lot of detail.

Hairstyles and accessories are very beautiful as well, those new earrings…aaahhh! I love them so much! It is a shame that we don’t get any new facial hair though, some sort of wizardly beard or moustache would have been very welcomed.

https://i.imgur.com/BymPyS3.jpg


There is a bug when it comes to spellcasters eyes: you have all the past occults eyes to choose from, however, they don't seem to be working properly. I am not sure if it is something that will be/was fixed before release and it just apply to the early access version. I hope they fix this soon.


I know that even if I won’t really be playing a lot with Spellcasters, I will be using this pack’s CAS assets all the time in my game.

39 Replies

  • @AlbaWaterhouse, @EmmaVane and whoever else already has access to the pack, have any of you tried editing the sages in CAS? If so, do they still retain their sage status? Because the first thing I'm probably going to do when I play the game myself tomorrow is make the practical and mischief sages look more like the trailer counterparts.

    Thanks in advance! :)
  • "EmmaVane;c-17240263" wrote:
    "AlbaWaterhouse;c-17240092" wrote:
    "darrenfroggy;c-17240087" wrote:
    "Paigeisin5;c-17240082" wrote:
    @darrenfroggy Thanks for clearing that up for me. :) Perhaps I was simply hoping pre-mades from past packs wouldn't suddenly be granted the ability to roam about The Realm or have magical abilities assigned to them. But I still don't agree it was a wise move.


    It would absolutely make sense if it was only Glimmerbrook-specific townies. But I don't know if the mechanic is there to limit them that way.
    It's just weird because I'm guessing they won't be Spellcasters if you grab them from the household management :/


    You are correct, I went to check on that after seeing Miko from City Living doing magical stuff like there's no tomorrow back in the realm. She is just a regular sim.
    I believe it is a decission based on culling and such issues. They decided to have existing sims spawn in the new lots so the game wouldn't create more random sims just to fill up the Realm. But I think it was a wrong call to make.


    Apologies, but I think you are mistaken in this.

    I saw Raj Rasoya, Travis Scott and Mortimer Goth practising magic in the Magic HQ...

    Here they are in CAS, all are now Spellcasters:

    Spoiler
    Images courtesy of the EA GameChangers program

    https://puu.sh/EfyX0/f854f54acb.png
    https://puu.sh/EfyWi/7bc32e9bb2.png
    https://puu.sh/EfyVU/77566b19d9.png


    I don't know if it makes a difference where they go or what they do within the realm. Maybe they only become Spellcasters if they use magic, but not if they are just exploring/socialising/shopping.



    Hmm... I think I read that the game Will not Take sims that are favorited, one of your 200 saved sims, so it doesn’t just take anyone. Personally I will test the realm in a extra save and make townie spellcasters for my main save. Then I can port them over and the game has some sims to draw from when it comes to spellcasters.
  • "GrumpyGlowfish;c-17240286" wrote:
    @AlbaWaterhouse, @EmmaVane and whoever else already has access to the pack, have any of you tried editing the sages in CAS? If so, do they still retain their sage status? Because the first thing I'm probably going to do when I play the game myself tomorrow is make the practical and mischief sages look more like the trailer counterparts.

    Thanks in advance! :)


    I went in and changed L. Faba's hairstyle. This marks her as Favourited too (like any edited sim)

    She's still the Mischief Sage

    https://puu.sh/Efzwj/b7266780c5.png
  • Nothing for kids and toddlers :(

    I hope cc makers will convert some of the hairstyles and clothes for them.
  • "EmmaVane;c-17240311" wrote:
    "GrumpyGlowfish;c-17240286" wrote:
    @AlbaWaterhouse, @EmmaVane and whoever else already has access to the pack, have any of you tried editing the sages in CAS? If so, do they still retain their sage status? Because the first thing I'm probably going to do when I play the game myself tomorrow is make the practical and mischief sages look more like the trailer counterparts.

    Thanks in advance! :)


    I went in and changed L. Faba's hairstyle. This marks her as Favourited too (like any edited sim)

    She's still the Mischief Sage

    https://puu.sh/Efzwj/b7266780c5.png


    So no problem then, good to know. Thank you!
  • I get the complaints about Sims 4 being too easy but at the same time you don't need to indulge in those behaviors. Like money trees for example, I've never gotten one because it just seems like a less efficient cheat button. The full needs potion that just requires an apple that comes with the pack is another example, never touching it. Or the reward traits that slows need decay to a crawl etc.

    At the same time this game pack in particular seems to have certain mechanics to make it more challenging for yourself, I'm thinking about curses like the haunted one (which would be perfect for my eccentric sim) and the ones that make spell casting results more erratic and have you draw more charge. That particular configuration of curses might be difficult to get but it'd make for a more interesting game too.
  • Sometimes I wonder if the sims 4 is really easy or if I find it easy because I have been playing this game for 20 years now...
  • "ceinwynie;c-17240796" wrote:
    Sometimes I wonder if the sims 4 is really easy or if I find it easy because I have been playing this game for 20 years now...


    Yeah, I went back to sims 2 and WHOOOO BOY. Some aspects were harder but some were easier so it balanced out.

    I also forgot how easy it was to farm aspiration points with dates in that game.
  • There are two new mods out that might of interest. One is for the potions which enables our Sims to make and sell potions. SimGuruNick tweeted this was supposed to be in the game but was left out/overlooked. You can find this mod and a link to it in the General Mods category in luthienrising's thread. There is also a mod to stop assigining the Spellcaster state to every pre-made and NPC that uses the portal to enter The Realm that is also in the thread I mentioned.

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