Forum Discussion
7 years ago
"JoAnne65;c-16423636" wrote:"gamekitten;c-16423380" wrote:
I am sorry I think this last decision was made intentionally. I remember another game that got caught doing this exact thing. Tropico 5. You know I was blinded by the fact that I must find a way to love this game, that I did not notice the huge recycle thing in this game. It is not big it is huge. Not just the new pack (which is the worst yet). It is littering all the game.
The creativity died with this new series (exception is the toddlers and they were free). I feel cheated and insulted at the same time. I spent all this money (not really worth it, since there is way too much recycling things in game). And it is my fault for caving in and buying this stuff. I did not speak with my wallet. Then to smack me down further, a video showed me how easy it is to recolor and put images on Sims 4 things (change pictures, shirts, chairs, and etc).
When I look at the game, I do not see an actual Sims game, but a wannabe Sims game. If you take a hard look at all the things recycled in Sims 4 (And I mean from Sims 4 not the other versions) it is shocking. And they charge full price like items are new and have creativity.
It feels this why the color wheel was left out. Why a lot of things were left out, to piece meal it back to us. RIP creativity.
I had a suspicion back then - and that suspicion has grown - that toddlers were only patched in for free because the community was furious about their absence and had started abandoning the game. They knew asking money for them would have caused an outrage that might have destroyed the franchise. That’s why they were offered and not added as paid content.
I completely agree with this because if toddlers hadn’t been removed from the original design of TS4 then I am quite sure that they would have in the basegame and not postponed for two years.
Had Sims 4 been successful back then the way it apparently is now, we would have paid for them.
Maybe you would if EA still had released the toddlers. But I am quite sure that this never would have happened because the only reason that EA suddenly made and released the toddlers anyway for me to see clearly must have been as a desperate move to get higher and more acceptable sales numbers for the packs - and it also seems to have worked.
MFP is a direct result of the game being popular again, like the expensive Store was.
I see MFP more like a sign that EA has had a hard time to get enough ideas for all the 4-5 SPs that EA clearly has decided to make for TS4. So when simmers started to complain about the missing smaller pets in Cats&Dogs then EA likely got the idea to release them in a SP. But the SP of course needed more content. So what could that be? Clothes for cats and dogs likely were their only idea. So the result became MFP. At least that is how I see it ;)