Forum Discussion
MidnightAura86
7 years agoSeasoned Ace
"thevogel;c-16452756" wrote:"DeservedCriticism;d-936120" wrote:
A broken feature is one thing. Having the audacity to recycle a broken feature and demand $40 for it....? Whoa. I seriously cannot believe there was not outrage over this. Browse the forums and sure enough, you'll see very familiar complaints. "My Vet employees aren't working! They just stand around!" This is the exact same issue. They copy-pasted the retail system, bugs and all. They absolutely should've known this would've happened. This is a case where either they directly knew this might happen, or they should've known and the idea that they couldn't anticipate this is ridiculous.
And to the community itself: why are we not more critical of this? As I said, I can understand recycling certain assets. Sometimes it just makes sense and saves on time. I wouldn't expect new animations for excavation sites because we already have a perfectly good digging animation that suits it. However, I remain amazed they got away with recycling that Vet career (and all it's bugs) and I remain amazed how many of the animations/audio files/gameplay effects of social interactions are 100% identical.
I have to agree with what the OP is saying here... And I do think it goes along with what we as a consumer are willing to let slide and what we should be holding them accountable for.
When the developers create a couple of things in the game that are done well... we praise them to the moon and back. Like when Toddlers were finally put in the game...everyone went on and on about how well it was done. Somehow everything else that was so glaring recycled and recolored was no longer a concern. But that is where we are letting it slide, and therefore giving them license to continue this practice. Shouldn't everything in the game be as well done as Toddlers. Shouldn't every pack be a Solid pack?
If this version of the sims is a stand alone game, then shouldn't all of it's content, mechanics, and gameplay be new and engaging? Not recycled so many times that you can count how many times you've paid for the same thing in the same game, that is now just a different color? And the same with the game multitasking feature... If it's not working, why recycle it? shouldn't the problems with it be repaired or at least changed enough that the career itself is not broken at the time of game launch?
These are things we should be asking? I mean, if the game can't seem to hold anyone's attention longer than a couple of weeks before everyone is clambering "Hey what is next?" That says something about it's inability to keep someone engaged in the game. The constant recycling of clothing, furniture, plants, rugs, and game mechanics has left a "been there done that" feel...and I'm afraid no amount of additional DLC...or in EA's case... DLC for DLC is going to fix what is wrong at the core of this game.
Love this post. Everyone should read this anytime we get New dlc.