Forum Discussion
Joanne_Snow
7 years agoLegend
"NickSims;c-16456278" wrote:
There is also something else regarding this topic that boggles my mind. As everyone knows TS4 had a very tough start and in my opinion it's not a strong base game. What really upsets me about this is that they don't even try to restore that damage, or to actually release packs that really build on top of that weak base game. Shouldn't they do all they can to make up for their mistakes? I'm sure they have their reasons the base game is the way it is (although I'm a bit sceptical), but they don't seem to care to actually build upon it with new content and good packs. This is where recycling comes in too. Like the OP said, it's fine to recycle when a pack is solid, but that is not the case for most packs in my eyes. Don't even think about recycling if the pack isn't already good. Because now it seems like we are missing out on good gameplay, because it's being replaced by (broken) recycled content. And that doesn't give this game a better name. Just proves how this game is a cash grab and they don't even try to hide it.
It's really just symptomatic of all recent EA games and franchises. And it's very sad to see. Over the years, their mantra has become to make as much money as they possibly can, and simply tank franchises they've milked too much to still get fans to trust them with it. We are after all not the only upset fanbase.. Sure they could do whatever it takes to repair the damage, but that would mean that the real decision makers and shareholders actually give a damn about our enjoyment, not just how much we're willing to pay. And it's not as easy to say "ah games got more expensive to make" because other giants like Sony and Nintendo, and every now and again even Ubisoft, try to outdo their previous work, not minimize content while upping the cost.
Although this again deviated from the OP, it's just something that's been on my mind a lot lately.