Yep, I agree about wishing we could enter the church. I came up with a name for it in my game and I've said that it's an active convent that has been running continuously since the 16th C. The nuns inside don't want to be visited. Still, I agree that I'd have liked it to be a playable space.
As for the lots that they put in, as someone else said, they're trying to account for different play styles. I guess it serves as a base camp for a large group. I don't have anyone like that at this point but maybe sometime I will. I've said that Selvadorada is just starting to get tourism. I like the lots in the game but I'd have liked it if they added at least one blank lot like in Vampires. That was a much smaller world with less going on (no insult to the vampires themselves) than SV but I'd still have liked one blank space to add to as I go.
I know, I could tear down the museum or one of the home lots but I don't want to. Lol. I actually do want to have the dusty little museum like some that I have been in while traveling. I haven't actually looked at the base camp so maybe I'll want to change it, but I'd prefer having one more blank lot.
I do make some editing changes. I know I will probably add a hot tub on the roof top of the cantina if it fits up there, because I'd like to have some excuse for sims to go up there.