Forum Discussion
5 years ago
"halloweenchild;c-17700993" wrote:
Funny thing is, I thought the "shrine" WAS a "pay respects to ancestors" action. I mean, we only saw the image of a sim bowing in a teaser trailer ffs, for all we know it could have been a "doctored" shot (something the sims team have done in the past for their trailers). Snowy Escape features the first official graveyard in TS4, so I assumed that it was a "pay respects" action over anything pertaining to religion. Something about the complete overreaction from Korean (and woke) players just rubs me the wrong way, like they're happy to jump to a conclusion without getting any further details. As I said, this was just a teaser I am fully disappointed that the interactions with the "shrine/grave/w/e" it is, will be removed, truthfully it should be optional and have a low "autonomous" queue action. Having it removed is more disrespectful imho.
Yes, I can totally see your point. AND I think if we were to look into it, we would find that EVERY culture that has been represented in TS4 can be related back to a time terrible things have happened to people/culture. When Hijabs for example were released into the game in order to represent the culture/religion of Muslims/Islamic people, we didn't cry out against such things in the game because of Terrorist attacks from radicalized Muslims/Islamic people & say that having them is culturally inappropriate to the Western world who have been the targets of these attacks. We understood that that was then and this is now, it happened but not all people from that culture do those things and that it is important for them to be included in such games.
I think this community, in particular, can go a bit silly over these types of things. MANY other games out there include people of colour, Asians, and many many other cultures. Games such as COD include wars and gunfights/killing against Asians and POC, does that community cry out that it is culturally inappropriate & do they remove it? No. Because a lot of people understand it is a GAME and is a work of fantasy (although maybe inspired by real-life events) it isn't referring to any one particular issue and I think at time people need to step back and say "well its a game, I wont play it or use that object if I dont like it and/or are upset by it".
Every culture pretty much throughout ALL of history has had a history of brutality and abuse if you look deep enough. From events as far back as Viking raids, the crusades, the witch trials, invading of Indigenous lands (in Australia & North America among many others), to the slave trade. This is a world BUILT on the brutality of others.
This wasn't an intentional thing put in the game to upset people. What IS brought into question is "How far back is far enough NOT to upset people over the brutality and oppression of others". Do the people in England still get upset over Viking raids? Or is that far back enough now that it doesn't matter? This is obviously is a very broad and individual question and when it comes to this game and that particular object in question, for the Koreans, it still struck feelings which is why we had the response we had from them. Perhaps if this game were to be released in 100 more years time, it wouldn't have had the reaction it did.
I do agree though, that NOT much information about that particular object was given as to what it was for and what its functions were to be aside from doing a bow to it and perhaps we should have waited to see what it was called & its other functions before jumping into conclusions.
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