Forum Discussion

Fanphoria's avatar
Fanphoria
New Spectator
7 years ago

Sick pets can be annoying, but they're practically IMPOSSIBLE in rotational play

I log into a household I haven't played in a while with pets. There is always at least one pet sick, and with more than one pet sometimes more than one, or even ALL of them. I take them to the vet. With more than one pet, since you can't check in more than one pet at a time, this is often an all day affair as I cycle through different appointments. As I wait, I see the other households I play who have pets coming into the pet hospital with sick pets--something the game generates in order to provide "patients" for the hospital. And I know that even tho I see them complete their appointment, when I log into their household, the pets will still be sick. And I'll have to take them to the vet. And the whole thing will start all over again.

This is my hell. My purgatory. Despite how much I love having cats and and dogs in my game, this pushes me to the point where I wish I'd never bought it. It's not only frustrating, it's emotionally draining--I love this furry little bundles of pixels, and seeing them sick all the time is awful. No pet actually gets sick this much unless there's something seriously wrong with them. Programming them to be constantly be coming down with things, simply to provide "atmosphere" for the pet hospital is downright cruel.

I know it's probably because it was really designed to benefit those playing as a vet, so as to provide patients for them to cure. But I don't understand why they can't distinguish between the two situations--when you go to the hospital to have a baby, it's not like you run into dozens of other pregnant and sick patients. Those only show up when playing in the doctor career--why can't his be the same?

At any rate, there at least needs to be a way to make it so that no one is sick when I first log in to play a household--or at least have a way to cure them at home, without the veterinary skill, so that new sick pets aren't generated. Medicine you can order, a way to call the vet for housecalls--heck, I'd even take a cheat at this point, this is so exhausting. I've never rage quit the sims from something actually in the game, but I'm close with this one. I need something to enable me to keep playing--a cheat, a mod, a patch, ANYTHING. There's a mod that makes it so NPC pets don't wander around sick and hungry and stinky, but it doesn't help the pet hospital patient issue. As is, the only "solution" would be...to just not cure the pets. Have them stay sick forever, until they die of old age, because otherwise if I try to get them cured, that's just condemning other cats and dogs to be sick. Over and over again.

I started this post the other day, but I was so angry I decided to sleep on it to try and phrase things more civilly, but I really need the people making the game to understand how deeply upsetting this is to me. Please, please, please, I am begging someone to do something about this.

Thank you.
  • "storminmay;c-16605680" wrote:
    "Jordyn78988;c-16603459" wrote:
    I know there is currently a bug where your pet becomes constantly scared. Is that happening to anyone?

    ETA: Answers HQ link

    https://answers.ea.com/t5/Bug-Reports/OPEN-CD-Wellness-Treat-Causing-Endless-Negative-Mood/m-p/6501026#M55224


    The constantly scared bug is happening to me as well. :/


    "storminmay;c-16605680" wrote:
    "Jordyn78988;c-16603459" wrote:
    I know there is currently a bug where your pet becomes constantly scared. Is that happening to anyone?

    ETA: Answers HQ link

    https://answers.ea.com/t5/Bug-Reports/OPEN-CD-Wellness-Treat-Causing-Endless-Negative-Mood/m-p/6501026#M55224


    The constantly scared bug is happening to me as well. :/


    That's scary.

    ....

    Sorry.
    Is there anything in particular that triggers the bug? Just something in the house that scares them?
  • "FanPhoria;d-943716" wrote:
    I log into a household I haven't played in a while with pets. There is always at least one pet sick, and with more than one pet sometimes more than one, or even ALL of them. I take them to the vet. With more than one pet, since you can't check in more than one pet at a time, this is often an all day affair as I cycle through different appointments. As I wait, I see the other households I play who have pets coming into the pet hospital with sick pets--something the game generates in order to provide "patients" for the hospital. And I know that even tho I see them complete their appointment, when I log into their household, the pets will still be sick. And I'll have to take them to the vet. And the whole thing will start all over again.

    This is my hell. My purgatory. Despite how much I love having cats and and dogs in my game, this pushes me to the point where I wish I'd never bought it. It's not only frustrating, it's emotionally draining--I love this furry little bundles of pixels, and seeing them sick all the time is awful. No pet actually gets sick this much unless there's something seriously wrong with them. Programming them to be constantly be coming down with things, simply to provide "atmosphere" for the pet hospital is downright cruel.

    I know it's probably because it was really designed to benefit those playing as a vet, so as to provide patients for them to cure. But I don't understand why they can't distinguish between the two situations--when you go to the hospital to have a baby, it's not like you run into dozens of other pregnant and sick patients. Those only show up when playing in the doctor career--why can't his be the same?

    At any rate, there at least needs to be a way to make it so that no one is sick when I first log in to play a household--or at least have a way to cure them at home, without the veterinary skill, so that new sick pets aren't generated. Medicine you can order, a way to call the vet for housecalls--heck, I'd even take a cheat at this point, this is so exhausting. I've never rage quit the sims from something actually in the game, but I'm close with this one. I need something to enable me to keep playing--a cheat, a mod, a patch, ANYTHING. There's a mod that makes it so NPC pets don't wander around sick and hungry and stinky, but it doesn't help the pet hospital patient issue. As is, the only "solution" would be...to just not cure the pets. Have them stay sick forever, until they die of old age, because otherwise if I try to get them cured, that's just condemning other cats and dogs to be sick. Over and over again.

    I started this post the other day, but I was so angry I decided to sleep on it to try and phrase things more civilly, but I really need the people making the game to understand how deeply upsetting this is to me. Please, please, please, I am begging someone to do something about this.

    Thank you.


    Even though I keep a supply of 'wellness treats' (can be purchased at Brindleton Pawspital, or Sims w/vet skills can make them themselves), it is still most annoying. I have become angry about it, too. I have removed pets from some of my households and frequently consider playing without pets altogether. It's not fun.
  • Same obnoxious near game breaking problem. Got the mod for no more sick or dirty pets but it barely works. I still get sick pets all over. I have to go to a household, cure all pets with wellness treats, then turn on the mod every damn time I switch households. It works for while I'm playing the household once I cure the pet and turn off need decay, but the moment I leave the house need decay turns right back on and the pets are back to being sick. It's obnoxious. I don't even feel sad for my pets anymore. I am just fed up with it. Makes the game no longer fun. I just want the pets to eff off and I am so close to deleting all my pets. Waste of money. EA is literally the worst.

    Don't get me started on the heat cycle glitch, either. I can't believe EA has the gal to ask $40 for glitches as that is all this DLC is. I'd rather spend the $100 per month I have been spending to train my REAL dog (SD)...who doesn't need to be taken to the vet every 2 effing hours.
  • logionX's avatar
    logionX
    Seasoned Hotshot
    I created an Answer HQ post about this in November 2017. "Pets needs are not filled/sick while playing another household". 7 pages of replies, people still post on it. But no change.

    For now I am using LittleMsSam's "No Sick, Dirty, Sad and Hungry Cats & Dogs (NPCs)" mod with the "Lower Chance (25%) of Sick owned Pets when loading Households" optional add-on mod. I would probably not have any pets in my households without those mods.

  • I don't even see why it's a thing, the game will auto-generate brand new illnesses on pets when you're playing as a vet. So to make so many pets in the world sick when not playing on a vet clinic lot is mind-boggling.

    What use is that from a gameplay pov ? To level up your vet skill, so every single sim in Brindeton Bay can have access to fresh test subjects just in case they feel like experimenting on that feral cat that was passing by ? Yikes.