"JoAnne65;c-16425479" wrote:
"filipomel;c-16424274" wrote:
"Zeldaboy180;c-16423624" wrote:
"JoAnne65;c-16411914" wrote:
"Zeldaboy180;c-16411792" wrote:
"graventhe;c-16200663" wrote:
"catloverplayer;c-16200592" wrote:
"To7m;c-16199917" wrote:
If you’re happy with 10 game packs, 8 EP’s and TWENTY FOUR stuff packs, you’re nuts.
I hope it ends ASAP and somebody, ANYBODY, makes a real sims game. I’m quite happy to forget TS4 entirely.
—T
After Seasons and a Tropial Vacation Destination I think I'll be ready for TS5. Hopefully no lifestates are left out of the base game.
TS5 must be realistic, if it's released in 2020 or 2021 as predicted then it'll be ridiculous if it's cartoony style, by that time technology will much more advanced and they don't have to keep coping with people with older PCs, they can still play older Sims..
TS5 must be like TS3 but with better graphics and much better animation (TS3 animations were very robotics and horrible even with smoother animation on)
There is a difference between Art Style and Graphics. The sims was always meant to be cartoony and whimsical, the more realistic graphics we get the creepier it gets. If sims 5 suddenly got GTA styled graphics or something then that's the day I quit the sims series.
I on the other hand might pick it up again :mrgreen: Though I agree a more stylized art style suits the game better (and I get the same vibes from those examples as you) but for me, I rather have it leaning towards realism than towards cartoon.
P.s. Sims 3 is as stylized as Sims 4 by the way, just not cartoony.
Sims 3 has beautiful lansacapes, especially for 2009 graphics. I dislike the sims appearance, particularly the males, but that is a personal taste thing.
Sims 3 also isnt border line super realistic, there is a lot of cartoony ness still there, I just feel a lot of the base game animations are robotic since they were mostly copy pasted from sims 2.
They really stepped up their animation game later in development though.
I think the Sims 3 art style in general was all over the place, some things looked stylised, other things looked like they were on the verge of realism, and some things just looked completely rough, outdated and out of place. It's not a bad looking game by any means, but comparing the games appearance to The Sims 4, or even The Sims 2 with how consistent the art styles of those games are, The Sims 3 isn't going to age as well as Sims 4 will.
I'd like to see some picture examples here, because I've been playing the game for 8 years now and I have no idea what you're referring to. Maybe I got used to it, but I'm really curious to see what you mean. The art style looks quite consistent to me. As far as I'm concerned Sims 3 ages pretty well by the way (considering it's almost ten years old now). Wouldn't know in what way I'd like it different art style wise. Sims 4 graphics are sharper but in other areas it looks horrible. When we're talking about 'all over the place', Sims 4 rather is in that respect.
http://twinfinite.net/wp-content/uploads/2017/08/ballpit.png
https://i.imgur.com/rbsyY1l.png
The Sims 3 is aging quite well, all I said is Sims 4 will probably age better, personal opinion of course, by that I mean when you look at the game 20 years from its original release which will look better in its respective time? I'd say the Sims 4 but everyone has personal taste. As for the Sims 3 art style I got a few examples.
Example 1: In this picture you can see the sim sporting a braided/dreadlock hairstyle and a shirt with an iPod and headphones. The hair in some areas looks rather flat and kind of muddy textured, the iPod and headphones are just flat textures on the shirt. Of course those details shouldn't really matter too much since during gameplay you won't really notice the details.

Example 2: Now the sim is wearing a curly hairstyle of sorts and a necklace. The hairstyle looks jagged and sharp around the edges while the necklace is just a painted flat texture on her neck, you also got a better look at the flat iPod and headphones. Again, maybe it shouldn't really matter since in gameplay you won't really notice the details zoomed out.

Example 3: Another curly hairstyle, very clearly jagged and sharp around the edges.

Example 4: Here is where the art style inconsistencies come in. Here you can see the sim wearing a very nice, smooth looking hairstyle, a chocker that's actually modelled in 3D, and a jacket with a tie, the tie which is also modelled in 3D. So while in examples 1 and 2 the accessories are just flat textures (iPod/Headphones, necklace) here they are modelled in 3D, not just the chocker but the shirt accessories as well. And while the hairstyles in the first 3 examples look kind of bad, here it looks good.

Example 5: Here is where parts of the game look like they're on the verge of realism, but didn't quite pull it off due to the visuals of the game, and I guess maybe the visual limitations? You can see the sim standing here, a sim who looks quite stylised, standing next to grass textures that look muddy and not really fitting the games aesthetic. Compare the visuals of the sim, to the visuals of the textures on the house, and then the grass, the grass looks out of place.

Example 6: Last example. Here you can see the sim inside the house with some furniture and plants, the furniture and wall textures look very nice and smooth and fit the games aesthetic quite well, while the plants stand out quite a bit since they don't match the rest of the visuals, again because they look like they're on the verge of realism, but instead look quite muddy.

ALL of this is of course subjective. Maybe I just see things a different way. I just don't understand why some items are fully modelled 3D items, while others are just flat textures, and for some reason these flat textures all look fuzzy around the edges. Again, Sims 3 isn't a bad looking game in my eyes, but the visual inconsistencies, at least for me, are quite noticeable. And I agree, whenever there are items that clearly look out of place in Sims 4 it bothers me, that's why I don't really use CC in 4, even looking at early content the Sims 4 released, specifically hairstyles, some of the items and assets just look gross. To Sims 4's credit, they did update the ball pit model to look less muddy.