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10 years ago
"simmese;14066979" wrote:
Its hardly a world when it has less lots than any of the other worlds in any of the other sims versions ... and its not really a neighbourhood because as we know you have to go through a loading screen to get to your neighbours house
Its just a lot of unconnected lots that EA decided to call a world
And I like TS4 , but I hate how they have implemented the worlds in this version and reintroduced loading screens , it makes me as a player feel less connected to my game
to travel inside the houses in the tinny "world" hood are created to "again play in potatoes machine to reduce the process, because sims 3 was much heavy in process since you could easy have like 200 to 300 sims active at same time then in order to reduce the processor usage they choose to only load one house per time in the hood world in the sense of sims actives.
they actually can change it more easy than change how the world work, but again this gonna make the "potatoes machines" to burn and probably not be able anymore to play the game or start to have many crashs or long load screens, cuz they gonna need increase the ammount of sims active to match at last the possible amount of living sims in the hood, like a hood with 5 houses you can have up to 40 sims activies( 8 x 5 = 40) without counting the pass by sims which they need to also have something like 10 actives around the hoods, then we can easy end with like have 50 to 60 sims being loaded at same time, which for potatoes machines can be too much specially since the main system still 32 bits, they first need update the system to 64 to handle more sims and also improve the "spaguetti codes"
http://anlonchen.com/wp-content/uploads/2013/07/spaghetti_04_colors_v04.jpg
cuz for what i get even with 64 bits you can still experience crashs and long load screens(this is happening with many mac users which are using mods to increase they population caps).
then that is another problem.
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