Forum Discussion
Chicklet45368
5 years agoSeasoned Ace
@NationalPokedex I agree 100%! You summed up my feelings exactly about TS4, and you did it in such a way that it was not belittling other people for how they play or what they expect out of TS4 or how you can't understand how they can enjoy it.
I have the same thought process as you ..... if a program asks me to input certain information, then I'm thinking obviously this is to customize the program how I personally want it to behave. If I take the time to input information, I don't expect the program to basically ignore my check marks of things I want it to do and just go about running it in the default state any way.
Why bother to ask what we want our sims personality traits to be if there is so little influence on how they behave with those traits and just end up basically acting like any other random sim I didn't customize.
In games that don't allow you to customize your character beyond the look and the skills they have for their chosen career path and will behave exactly how the game coded them to act, then I don't get worked up about that. But if a game gives me the option to pick and choose traits to customize my character so that they act, think, and behave a certain way then I expect that to happen.
It's very hard for me to personally get into actually playing TS4 because of this. I build (not greatly, mind you), create CC for the game, decorate other amazing creator's houses, occasionally create CC free sims that I literally never, ever play with, and enjoy TS4 for what it is to me, but playing it doesn't really hold my interest compared to other games.
I know that there are a lot of people who really enjoy the fact that the game doesn't go against the story that is in their head and allows them to play that out by "directing their sim" to do it.
But, that's never been my play style. I have never ever been a micromanager when playing any of the sims games. My play style has always been similar to this: after the initial direction by me of getting their needs up and making sure they actually leave for work (if I want them to have a job) or school, I've always let the game and the sims themselves direct ME on what was going to happen in their little virtual lives. Sometimes I have a hazy, pre-defined idea of what I wanted my sim to do and accomplish in my head and had every intention of executing it, but the sims themselves and the game had other ideas and I just abandoned my original story that I had in my head and ran with it.
I don't have that happen in TS4, so instead I find other ways to entertain myself rather than actually "playing in live mode".
I have the same thought process as you ..... if a program asks me to input certain information, then I'm thinking obviously this is to customize the program how I personally want it to behave. If I take the time to input information, I don't expect the program to basically ignore my check marks of things I want it to do and just go about running it in the default state any way.
Why bother to ask what we want our sims personality traits to be if there is so little influence on how they behave with those traits and just end up basically acting like any other random sim I didn't customize.
In games that don't allow you to customize your character beyond the look and the skills they have for their chosen career path and will behave exactly how the game coded them to act, then I don't get worked up about that. But if a game gives me the option to pick and choose traits to customize my character so that they act, think, and behave a certain way then I expect that to happen.
It's very hard for me to personally get into actually playing TS4 because of this. I build (not greatly, mind you), create CC for the game, decorate other amazing creator's houses, occasionally create CC free sims that I literally never, ever play with, and enjoy TS4 for what it is to me, but playing it doesn't really hold my interest compared to other games.
I know that there are a lot of people who really enjoy the fact that the game doesn't go against the story that is in their head and allows them to play that out by "directing their sim" to do it.
But, that's never been my play style. I have never ever been a micromanager when playing any of the sims games. My play style has always been similar to this: after the initial direction by me of getting their needs up and making sure they actually leave for work (if I want them to have a job) or school, I've always let the game and the sims themselves direct ME on what was going to happen in their little virtual lives. Sometimes I have a hazy, pre-defined idea of what I wanted my sim to do and accomplish in my head and had every intention of executing it, but the sims themselves and the game had other ideas and I just abandoned my original story that I had in my head and ran with it.
I don't have that happen in TS4, so instead I find other ways to entertain myself rather than actually "playing in live mode".