Forum Discussion
8 years ago
"jackjack_k;c-16311487" wrote:"@JoAnne65;c-16311179" wrote:"Zeldaboy180;c-16310932" wrote:"JoAnne65;c-16310741" wrote:"Writin_Reg;c-16310716" wrote:"AuzzPanda;c-16310626" wrote:"Writin_Reg;c-16300853" wrote:"icmnfrsh;c-16300800" wrote:
I doubt it. This is the first game where we've only gotten 1 EP in a year. (For 2016 and 2017) It feels like things are moving slower here.
This is also the first game of the series that got the indepth specialty game packs - so keep that in mind.
Well yes but in TS3, for example, the combination of a game pack and an expansion of TS4 would pretty much add up to the same amount of content. Pretty sure GP's and half baked EP's is just a marketing move for more money :p
You know something I own the entire Sims 3 store - bought most of it the day the store content came out. Money seems to be your issue - not mine. I like a game or content I buy the game and content. Not my issue. Don't care what you think - if it is worth it to me - I buy it.
You know what I would have issue with - is if the game didn't keep producing content. If it was up to me Sims 4 would have had a Sims 4 store as well - and most likely I'd bought all of that content also.
Did the same thing in Sims 2. The value of the a dollar for Sims stuff compared to any other form of entertainment out there - to me it is worth it. Seeing I am still also playing those games as well. It's in the eye of the beholder. You want to call it a money grab - well don't buy it. What can I say. That's totally on you - not me. Not my problem.
The formula has worked for 18 years and still rules and keeps the Sims still doing as well as it ever did. So obviously many people agree - we will keep on playing and keep on buying maybe the same way for another 18 years. Let us hope so anyway. Can't help the fact you cannot wrap your head around the idea.
If you bought all Store content the day it was released you obviously indeed didn’t have a money issue. Me however have never been able to afford that, nor needed it for that matter. I don’t think the point is what we can afford or are willing to spend on the game here. Those ‘in depth’ GP’s just offer content that used to be in one EP in the past. Like I stated in another topic: this GP will cost half of what WA cost, but it won’t contain half of what WA delivered. Not by a long shot.
It's too soon to say that. If the rumors are true that there is a dungeon that is randomly generated and loaded, and different every time, then that is already better than the finite dungeons of World Adventures. Especially if we can still build them ourselves.
True, time will tell. We’ll get back to that then ;) There is one dungeon (WA has 25 that, unlike what @jackjack_k states, aren’t clones; besides, who says the resetted dungeons won’t be clones in that respect, having the same kind of gameplay?) So unless that dungeon has 25 very different scenarios that will take your sims days to explore and totally different looks and atmospheres, we can compare. And it would be amazing if we can build them ourselves (like we can in Sims 3 so we can create as many dungeons for that game as we like), but if that’s the case I will be pleasantly surprised.
And that’s dungeons, there is much more to WA, like those huge and amazing worlds that aren’t clones either (like the event in my signature, that’s strictly Al Simhara). And indeed the nectar making and the martial arts. WA happens to be the most in depth and biggest one of them all.
I’ve only been to Twikii Island by the way. A hotel, a restaurant, a beach and ruins. How were the other worlds different?
I never said the tombs were clones. I said the gameplay surrounding the world was cloned, it’s basically the same gameplay copied 3 times over with slight differences. Each world has the same community lot functions (thanks to the registers), the same gameplay (tombs) etc.
The only thing that was different was how Sims were dressed and how the world was decorated. Even some of the adventure scripting would duplicate world to world. A Sim in Egypt could send you on the exact same mission as a Sim in China sent you on (eg. Collect 3 platinum)
In Bon Voyage, Three Lakes was a mountain rage camping world, where you could hunt for Bigfoot, go camping, sit round the fireplace, go fishing etc and experience a unique kind of vacation there.
Travel to Twikii Island, and it’s a Hotel resort with beaches and tropical gameplay, and it’s just a completely different experience.
Imagine if WA came with Egypt with tombs, and then Isla Paradiso for tropical gameplay and then Granite Falls for a camping getaway (although obviously on a smaller scale).
It was still different gameplay.
But the question you asked is if this game Pack could offer half the content of WA.
And it’s entirely possible. If they trim the fat (eg having multiple locations offering the same gameplay) and focus the budget in offering the gameplay, there’s no reason why they can’t fit half of WA or more into this.
WA was an adventure pack, not a holiday pack. In China you can practice martial arts and challenge other sims (have competitions), in France you can collect grapes and learn how to make nectar, in Egypt you can learn to charm a snake and when you get cursed by a mummy you can plead to the sphinx to be cured. Not possible in the other worlds. What the three worlds do have in common is that they are tomb based, but that’s because that’s the theme of the pack. Vacation was handled in IP.
Apart from this: you’re comparing a TS2 EP to a TS3 EP. My point was that the EP’s of the old games are much richer than the TS4 GP’s. So if anything you are confirming my point (and inspiring me to open my Sims 2 game again by the way ;)).