5 years ago
Sims 5: Online Prediction
The sims 5 will have offline capabilities, but the true selling point and what Maxis and Electronic Arts will hope for is that people will primary play online. The Sims 5 is still several years away and as the title suggests this is just one prediction (so the entire thread isn't a novel).
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The Sims 5 will have multiple virtual machines powered by IBM and serve as dedicated servers where up to twenty four simmers can connect to other simmers randomly. On launch only simmers will be able to play cross platform between windows and Mac and within two-three years Switch, PS5, and Xbox cross platform support will be added.
MEMBERSHIP FEES:
Like many MMORPG and similar genres the online functionality will borrow some elements from those. Specifically when it comes to owning property. The free tier will allow simmers to build on a 20 by 15 lot with support up to eight sims living on that property. The second tier will will be $4.99 and allow simmers to build on a 20x30 lot with support up to eight sims living on the property. The third tear will be $14.99 and allow simmers to build on a 40x30 lot with support up to eight sims living on that property. The last tier will be $29.99 and allow simmers to build on a 64x64 lot with support up to eight sims living on the property.
Simmers will be restricted to only one property with control over eight sims. In return for a monthly premium all future stuffed packs, game packs, expansion packs, and patches will be included at no extra cost and will be server wide. If we have the paid membership these packs will also be included at no extra cost for offline use. However if simmers have no interest in playing online they will be required to purchase said packs.
WORLD AND PLAYER LOTS
The world will have a similar open world size as The Sims 3 with 32 lots (8 will be community lots). Given how the world will be new some lots may be vacant and inaccessible until future packs come out. Alternatively (probably not) there will be a lot specifically for teleporting to different worlds (city/university/etc). Transporting will take less than twenty seconds on a good connection.
When a player first connects to the main server houses will randomly fill a slot on the residential slot (based on what member tier they have). Simmers houses will most likely shuffle around each time they login.
TIME
Time will run at the standard pace, but pausing and fast forwarding won't be available.
AGING & RELATIONSHIPS
NPCs in world will not age or have relationships progress in the world, but simmers will have the option of aging up their sims at their choosing. Friendly and romantic relationships will be possible with NPCS, but they won't move in to a simmers house (obviously). Instead all NPCs will be added to each sims contact list on their phone and can be invited over. If two simmers invite the same sim over a duplicate will be made.
With friendly and romantic interactions and relations with other simmers both have to be online and will be promoted as the sims communication (ie: so won't can force the other sim to woohoo seventeen times a minute)
FUTURE PACKS AND MICROTRANSACTIONS:
Because the game will be running on a monthly subscription service there won't be microtransactions AND more packs will come out sooner. 1-2 expansions a year, 3 game packs, 5 stuffed packs.
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The Sims 5 will have multiple virtual machines powered by IBM and serve as dedicated servers where up to twenty four simmers can connect to other simmers randomly. On launch only simmers will be able to play cross platform between windows and Mac and within two-three years Switch, PS5, and Xbox cross platform support will be added.
MEMBERSHIP FEES:
Like many MMORPG and similar genres the online functionality will borrow some elements from those. Specifically when it comes to owning property. The free tier will allow simmers to build on a 20 by 15 lot with support up to eight sims living on that property. The second tier will will be $4.99 and allow simmers to build on a 20x30 lot with support up to eight sims living on the property. The third tear will be $14.99 and allow simmers to build on a 40x30 lot with support up to eight sims living on that property. The last tier will be $29.99 and allow simmers to build on a 64x64 lot with support up to eight sims living on the property.
Simmers will be restricted to only one property with control over eight sims. In return for a monthly premium all future stuffed packs, game packs, expansion packs, and patches will be included at no extra cost and will be server wide. If we have the paid membership these packs will also be included at no extra cost for offline use. However if simmers have no interest in playing online they will be required to purchase said packs.
WORLD AND PLAYER LOTS
The world will have a similar open world size as The Sims 3 with 32 lots (8 will be community lots). Given how the world will be new some lots may be vacant and inaccessible until future packs come out. Alternatively (probably not) there will be a lot specifically for teleporting to different worlds (city/university/etc). Transporting will take less than twenty seconds on a good connection.
When a player first connects to the main server houses will randomly fill a slot on the residential slot (based on what member tier they have). Simmers houses will most likely shuffle around each time they login.
TIME
Time will run at the standard pace, but pausing and fast forwarding won't be available.
AGING & RELATIONSHIPS
NPCs in world will not age or have relationships progress in the world, but simmers will have the option of aging up their sims at their choosing. Friendly and romantic relationships will be possible with NPCS, but they won't move in to a simmers house (obviously). Instead all NPCs will be added to each sims contact list on their phone and can be invited over. If two simmers invite the same sim over a duplicate will be made.
With friendly and romantic interactions and relations with other simmers both have to be online and will be promoted as the sims communication (ie: so won't can force the other sim to woohoo seventeen times a minute)
FUTURE PACKS AND MICROTRANSACTIONS:
Because the game will be running on a monthly subscription service there won't be microtransactions AND more packs will come out sooner. 1-2 expansions a year, 3 game packs, 5 stuffed packs.