4 years ago
Sims 5 subscription
There is a rumour that The Sims 5 will be a subscription service game. How do you feel about this? This came from Pixlade on the Jobs page they are looking for some that is excited about subscript...
"Lady_Ballora;c-17789304" wrote:
It's probably just a rumor. I don't thin EA would be foolish enough to risk losing millions of fans or millions of dollars by making Sims 5 a subscription service. EA also knows that making Sims 5 a subscription service would kill the Sims franchise,and I don't think they want to risk killing a franchise that has a huge fanbase.
Game Designer
Location: Redwood City, California, United States
Requisition Number:163848
Date Opened:2021-01-22
Game Designer
Location: EA Redwood Shores
At Maxis, we excel at outrageous thinking. It’s the fuel that inspires the best games in the world. We’re trailblazers and great storytellers. But it’s not just about amazing your peers – it’s about amazing yourself and our fans. Take risks. Work with dazzling minds and dare to dream big. Together, we can change the way millions play every day. We are looking for someone with deep insights on how to create the best experience for our players.
High Level
Your role will be to support the continued iteration and development of Creative Tools prototypes. This will entail guiding cross-discipline groups toward a common defined vision as well as supporting efforts with design documents and implementation when necessary.
Working closely with XD, UXR and Production partners, you will use feedback and research insights gathered from these prototypes to prepare design documentation tasks. You will report into a Maxis Development Director.
Responsibilities
Drive the delivery of the following:
Helping to develop Vision Documentation and then guiding cross-discipline groups toward the vision.
Creating design documentation to support prototyping efforts as needed.
Partnering with DD to track tasks, identify risk, and clarify changes in work.
Partner with UX to design, research, and implement features.
Aiding leadership in CMR and Gate requirements.
Playtesting, attending UXR sessions and participating in organizing feedback/insights.
Requirements
Significant Creative-Game Genre design experience, especially in the area of creation tools and customization mechanics.
Capability to lead cross-discipline prototyping and idea iteration, actively participating in the development of a feature from start to finish.
A good understanding of how content is built/implemented for creative games. Hands on implementation or modding experience is a plus.
Excited by and participating in new business/distribution models like Subscription services and cross platform games.
Knowledge in popular Sims Community mods and Custom Content would be ideal.
Bonus includes familiarity with game streaming (ex: Twitch, Mixer)
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
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