Forum Discussion
6 years ago
Strangerville Pros:
+Good size world with very nice neighborhoods.
+New Military career
+Mystery to solve.
+Strange random things happen in town/with sims
+ If you are creative you can use some of the new items to play with other packs installed like scientist career from GTW.
Strangerville Cons
-Once you solve the mystery there is not much else new to do with the pack.
-Every new game you go to strangerville its strange, there is no way to turn off the weirdness unless
you beat the story again or use mods.
-/+Most of the new game-play items are tied to the story once you Finnish the story there is no/limited use for them.
Realm Of Magic Pros
+New spell caster occult
+ Potions; There is now a reason to explore worlds to find ingredients.
+ Familiars/ Cats and Dogs can be familiars.
+\- CAS is different and out there.
+ Spells and curses
+ This one is a personal one but i'm glad we can just give sims potions and other non-played sims would drink it right away instead of put it on the table and called sims over to drink them. (That never worked out)
Realm Of Magic Cons
- Lots of bugs! (and not the ones we want in the game)
-No interactions with Familiars (Would at least like to talk to them)
-Spells don't really kill sims.
-World is nice but tiny.
-No new career( Potions also don't have a $ value. Hopefully this is a bug and
not intentional so we can at least sell potions we make.
There both completely different packs to be honest if you can get both there both good.
+Good size world with very nice neighborhoods.
+New Military career
+Mystery to solve.
+Strange random things happen in town/with sims
+ If you are creative you can use some of the new items to play with other packs installed like scientist career from GTW.
Strangerville Cons
-Once you solve the mystery there is not much else new to do with the pack.
-Every new game you go to strangerville its strange, there is no way to turn off the weirdness unless
you beat the story again or use mods.
-/+Most of the new game-play items are tied to the story once you Finnish the story there is no/limited use for them.
Realm Of Magic Pros
+New spell caster occult
+ Potions; There is now a reason to explore worlds to find ingredients.
+ Familiars/ Cats and Dogs can be familiars.
+\- CAS is different and out there.
+ Spells and curses
+ This one is a personal one but i'm glad we can just give sims potions and other non-played sims would drink it right away instead of put it on the table and called sims over to drink them. (That never worked out)
Realm Of Magic Cons
- Lots of bugs! (and not the ones we want in the game)
-No interactions with Familiars (Would at least like to talk to them)
-Spells don't really kill sims.
-World is nice but tiny.
-No new career( Potions also don't have a $ value. Hopefully this is a bug and
not intentional so we can at least sell potions we make.
There both completely different packs to be honest if you can get both there both good.