ReflectedLite
5 years agoRising Hotshot
Suggestion: first person camera: have it be non-changing, stable, like normal camera
So just like in the game the camera direction/facing doesn't change unless you change it or move it, can you add at least an option when in first-person mode to not allow the camera facing to change or even shift up/down/etc at all unless you move the camera facing yourself?
It would be great to use first person mode, but even when you take control of the camera it still bobs up/down and will eventually go back to moving based on where the character happens to turn it's head as well, all of which makes it nauseating and useless. I can't use first person camera at all.
But it would be neat if the in-game camera was attached to the person you're controlling, where you can change the facing as you wish, no head-bobbing, and if you want to move the camera, you move the character. And if the character moves, just have the camera move in this option mode, even if it's "facing" the opposite direction.
This would be HUGE!! Thank you for considering it.
It would be great to use first person mode, but even when you take control of the camera it still bobs up/down and will eventually go back to moving based on where the character happens to turn it's head as well, all of which makes it nauseating and useless. I can't use first person camera at all.
But it would be neat if the in-game camera was attached to the person you're controlling, where you can change the facing as you wish, no head-bobbing, and if you want to move the camera, you move the character. And if the character moves, just have the camera move in this option mode, even if it's "facing" the opposite direction.
This would be HUGE!! Thank you for considering it.