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GlacierSnowGhost
3 years agoSeasoned Ace
A few years ago I made this couple to test out a build I did for the Blueprints Build challenge.
I liked them a lot, but haven't really played with them because I wanted them to live in a very forested world with rundown stuff and rustic houses/cabins. None of the existing residential worlds felt right for them, so they just sat un-played in my building challenges save.
But when I saw Moonwood Mill... I just went :love: "It's perfect for them!"
And a story is starting to take shape, though what actually happens will depend on how the gameplay ends up going.
The guy with the black hair and beard is named Jove. He'll be the werewolf (either I'll get him bitten right away and pretend he's been one all along, or I'll use a cheat to turn him into one instantly). Backstory on him (now that this pack exists) is that he grew up in Moonwood Mill, but moved away, found it hard being a werewolf elsewhere, and wants to return to his roots.
His partner (the guy with the blond hair) is Braelin. He's going to become a spellcaster pursuing Untamed Magic, and seeking something specific that he thinks he will find in Moonwood Mill (I'm not sure yet what that will be, waiting to see what the lore involves and what kinds of opportunities arise as I play).
They're both probably going to get a bit of a makeover with new stuff from Werewolves and other recent packs. And they'll be starting the new save engaged (as opposed to married, which is how I originally made them for testing my builds) now that "engaged" is a CAS option. That way I can let the relationship develop as part of the story.
Don't know where this will be going, but my imagination is running all over with new ideas.
Spoiler
https://i.postimg.cc/nLQgQqzs/002-Jove-learns-to-knit.jpg
https://i.postimg.cc/nLQgQqzs/002-Jove-learns-to-knit.jpg
I liked them a lot, but haven't really played with them because I wanted them to live in a very forested world with rundown stuff and rustic houses/cabins. None of the existing residential worlds felt right for them, so they just sat un-played in my building challenges save.
But when I saw Moonwood Mill... I just went :love: "It's perfect for them!"
And a story is starting to take shape, though what actually happens will depend on how the gameplay ends up going.
The guy with the black hair and beard is named Jove. He'll be the werewolf (either I'll get him bitten right away and pretend he's been one all along, or I'll use a cheat to turn him into one instantly). Backstory on him (now that this pack exists) is that he grew up in Moonwood Mill, but moved away, found it hard being a werewolf elsewhere, and wants to return to his roots.
His partner (the guy with the blond hair) is Braelin. He's going to become a spellcaster pursuing Untamed Magic, and seeking something specific that he thinks he will find in Moonwood Mill (I'm not sure yet what that will be, waiting to see what the lore involves and what kinds of opportunities arise as I play).
They're both probably going to get a bit of a makeover with new stuff from Werewolves and other recent packs. And they'll be starting the new save engaged (as opposed to married, which is how I originally made them for testing my builds) now that "engaged" is a CAS option. That way I can let the relationship develop as part of the story.
Don't know where this will be going, but my imagination is running all over with new ideas.
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