Forum Discussion
ChampandGirlie
8 years agoNew Spectator
This is an old game with a broad subject matter and a wide following that has joined and played at various stages overtime. It's going to be pretty much impossible to please everyone all of the time. It's not some RPG where they can just pick some new theme to direct players with. It starts over with each new version and it is up to the player to decide what they want and what they plan to do with it. Clearly, there is something timelessly appealing about it which is why it has lasted this long in various forms.
Many players do want those same concepts redone which is why they buy them. Personally, I've taken breaks over the years or joined into a new version of the game later on ... you know, when I felt like it. Any new version of the game is basically going to require them to do that again which is why they will probably wait a while before moving onto a next version.
The reality is that the demand is there for those concepts which is why they get released in new versions. There is plenty in TS4 that does feel new or different though. I know there was bowling before but I never played it. I also remember Veronaville but Windenburg still feels different and has its own complexities. San Myshuno is different than Bridgeport. Players did various things in older versions of the game. Sometimes they want to try something different and other times, they want to revamp an idea that they've played with before.
If you really love an old version of the game, then go ahead and play it. The agency is with the player in this game. I have fond memories of the older versions but that doesn't prevent me from enjoying this one. I'm not going to criticize them for a lack of new ideas when they aren't done releasing content and when there are many older aspects of the game that people want to see reincorporated.
If that isn't your cup of tea then it isn't. If there's something specific that you'd like to see, then suggest it. It's a new version of an old game with a long legacy, so yes, some concepts are going to carry forward. It's like complaining that a new version of a legacy car brand still has wheels.
Many players do want those same concepts redone which is why they buy them. Personally, I've taken breaks over the years or joined into a new version of the game later on ... you know, when I felt like it. Any new version of the game is basically going to require them to do that again which is why they will probably wait a while before moving onto a next version.
The reality is that the demand is there for those concepts which is why they get released in new versions. There is plenty in TS4 that does feel new or different though. I know there was bowling before but I never played it. I also remember Veronaville but Windenburg still feels different and has its own complexities. San Myshuno is different than Bridgeport. Players did various things in older versions of the game. Sometimes they want to try something different and other times, they want to revamp an idea that they've played with before.
If you really love an old version of the game, then go ahead and play it. The agency is with the player in this game. I have fond memories of the older versions but that doesn't prevent me from enjoying this one. I'm not going to criticize them for a lack of new ideas when they aren't done releasing content and when there are many older aspects of the game that people want to see reincorporated.
If that isn't your cup of tea then it isn't. If there's something specific that you'd like to see, then suggest it. It's a new version of an old game with a long legacy, so yes, some concepts are going to carry forward. It's like complaining that a new version of a legacy car brand still has wheels.
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