Forum Discussion
6 years ago
"PrincipleOfEntropy;c-17245359" wrote:"Oldeseadogge;c-17244850" wrote:
There is way too much clipping in 4. I routinely see things that in 2 could onlly be done by adding some ghost traits (walk through walls/objects/people) in Simpe. In 2 sims actually need to pick up dishes to wash, in 4 they levitate as soon as the sim is even remotely close by. Way too many areas of superiority to list, but the general feeling is that those devs watched how real people do things and then coded so sims would do it the same way. Don't have that feeling now in 4, too loose and sloppy.
TS2 has a lot of animations that TS4 doesn't and that's where my feeling of cutting corners comes from. In 2 a Sim would open a wardrobe/pull out a drawer before changing clothes, after which they'd close it again. In 4 they just stand in front of the wardrobe without ever actually touching it.
In 2 a Sim would open drawers in counters to take out utensils when cooking and would actually open the cupboard section to get things like bowls. In 4 what they need to use just magically appears and they don't interact with counters at all.
In 2, as Cinebar said, Sims would play games like pool or chess in a highly detailed fashion; you could watch every single individual move and the game would play out from start to finish. In 4 they take one move in games and the whole board has changed.
In 2 you had to tune pianos after prolonged use. Sims would open up their tops and fiddle around with the mechanisms, testing keys every now and then to make sure it sounded decent. No maintenance whatsoever in 4. On the subject of maintenance you had to actually water flowers and shrubs in your garden - you had to make an effort to keep it looking nice. In 4 you just put down decorative plants and boom, done. In 2 you also had to wind clocks and they actually told the in game time if maintained. Grandfather clocks even chimed at the correct times.
TS2 had so much more love and care put into it. Little details all added up for a higher quality product.
I always forgot to water flowers, lol, and they would die and have to remove the plots, lol. But I really enjoyed the weeds that grew from cat pee or my Sim's accidents and or spills and rain puddles, it made a great lot filled with weeds, they had to pick. >:)
I really enjoyed, as silly as it is, when my Sim would get out of bed and directed (click on closet) to get dressed they would move clothes on the racks and look like they were picking an outfit. Little details really do matter to me. And I'm not one to fuss about things like but it takes too much time! lol, Simulation is the whole point to me, maybe not others. I raved the day TS4 came along and didn't even animate clocks, that still grinds my gears to the hilt. lol Excellence-TS2 clocks keep the time with the game clock. That is depth to detail.
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