Forum Discussion
- HythiescrapdashSeasoned Novice@lexibee I totally agree, for an ep world those lots are too small. Personally I hardly ever have a family on a 20x20 it's just way too small if you want a decent living space and garden.
My biggest disappointment is that the school is fixed to this world. That makes no sense for my families in Mt Korembi or Sulani, the surroundings are just too much of a shift. - ADashofAsh90Seasoned Vanguard
"elanorbreton;c-18149380" wrote:
I will make the rental lot another residential.
I wish the school wasn't a 64x64. That's a huge space to fill up and I hate building huge lots. Hopefully I can download a really nice one.
I think I might change the park to a cinema or bowling place.
that's a great idea! I've actually combined a movie theater with bowling before on one lot before--I marked it as bowling but sims could go to the theater no problem. :mrgreen:
I also want to combine a boba tea shop with a cat cafe. - SimplyJenRising SpectatorI'm surprised none of the game changers built an art deco style residential lot... or made use of the curved walls. :/ Maybe curved walls weren't available at the time of building.Spoilerexample:
https://cdn.habitusliving.com/wp-content/uploads/HabitusLiving_MelbourneHouse.jpg
I have no problem building my own art deco inspired lot. Should be fun and once the patch hits, I can work on the shell. - RandomTokenCodeSeasoned NewcomerGorgeous shells lead to great disappointment, non-apartment, non-interactive...
Lot distribution fails, and damages the living experience.
In the map description, residents are seeking small-town life. However, you can own only one small lot for your family, and the premade may be a prohibition to play to avoid assigned NPC job dropping.
We get more lots in the carnival region, which are off the grid like the Granite Falls. There's not even a paved road in front of your house. And the community atmosphere is almost ZERO. The amusement park surrounded by suburban houses makes me confused as well.
5V5 lot distribution is a disaster, it runs oppositely rebelling against the original intention of the map concept. - evilyn_37Rising AdventurerI love small lots. I’m always happy when one or two was included in the world. But this world might have too many small lots. The library lot is really too small.
I know everybody always complains about the food carts. But the shell that has tables outside should have definitely had a food cart inside, like in Tartosa.
I wish that the couch that is by that abandoned bridge maybe had a fire pit or a stereo. Some sort of activity for our teens to do.
They definitely dropped the ball by not having a lot by the pier area. The other lots just feel too far from it to be the drop in point. - crocobauraSeasoned Ace
"Evilyn_1007;c-18149680" wrote:
I love small lots. I’m always happy when one or two was included in the world. But this world might have too many small lots. The library lot is really too small.
I know everybody always complains about the food carts. But the shell that has tables outside should have definitely had a food cart inside, like in Tartosa.
I wish that the couch that is by that abandoned bridge maybe had a fire pit or a stereo. Some sort of activity for our teens to do.
They definitely dropped the ball by not having a lot by the pier area. The other lots just feel too far from it to be the drop in point.
I thought the library looked terribly small, but I think it's the design that's making it look small with the too large staircase. But the world looks very pretty, love the picnic area by the water and all the different paths through the woods. Think we might be getting cars soon because of all the parking spaces and gas station in the neighbourhood. "crocobaura;c-18149762" wrote:
"Evilyn_1007;c-18149680" wrote:
I love small lots. I’m always happy when one or two was included in the world. But this world might have too many small lots. The library lot is really too small.
I know everybody always complains about the food carts. But the shell that has tables outside should have definitely had a food cart inside, like in Tartosa.
I wish that the couch that is by that abandoned bridge maybe had a fire pit or a stereo. Some sort of activity for our teens to do.
They definitely dropped the ball by not having a lot by the pier area. The other lots just feel too far from it to be the drop in point.
I thought the library looked terribly small, but I think it's the design that's making it look small with the too large staircase. But the world looks very pretty, love the picnic area by the water and all the different paths through the woods. Think we might be getting cars soon because of all the parking spaces and gas station in the neighbourhood.
I think the problem with the library is that it's too tall for the lot it's on so it looks compressed and awkward, especially as it is in the middle of an open area, like a skinny skyscraper in a cornfield. Since the creator wanted a skylight that is taller than the roof, a foundation and two storey windows, the whole thing is about 3.5 stories tall.
I think I would be able to tolerate the small lots more if the town area was actually dense, but all the lots are spread out with a lot of room around them. I would have preferred it if the suburban neighbourhood was laid out in a more gridded fashion, with houses and gardens backing on to each other, like the quarry neighbourhood in Eco Lifestyles, but with the more middle class houses of High School Years.
The superficial thing that annoys me though is how specific lots and lot names (such as the ThrifTea store) are mentioned in the neighbourhood descriptions.- SnaveXsRising AdventurerI'm disappointed apartments weren't added and I realized that the motel is the same from Del Sol Valley/Get Famous. They could have added an apartment complex with a pool in that area.
I'm hoping for a refresher already, they need to demolish that motel from the map. - I find it odd that this world relies heavily on odd lot sizes and not one empty lot. The empty lot thing is easily solved, but as a builder myself it does bug me a bit to just callously bulldoze someone else's handiwork. There's no work around for small lots other than going vertical. Those of us who really want to build in Copperdale or going to learn to embrace a different build style. Finished basements and/or three story houses are going to become a theme with Copperdale. I don't really want the maxi lots, but half the lots being 30x20 would have been ideal. I do plan to use Copperdale because I love the looks of it even if it's another cookie cutter. It fits the aesthetic I like and I can see it as another ideal world for my werewolves.
- amapola76Seasoned HotshotYeah, it's funny, I too like to have a couple of 20x15 lots sprinkled around here and there. But it's like they heard us all giving that feedback, and said, ok, cool, here's an entire world filled with small lots.
I can't speak for anyone else, but what I really want in most cases is a world filled with a mixture of sizes: mostly 20x30 or 30x40, with a few 20x15 or 20x20, a couple of 40x40 (I actually really miss the square lots in general, I find them more harmonious somehow), and only one or two really large lots. And I want them in places that make sense.
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