It's funny to me, I just can't recall any of this selective outrage back in 2000 in The Sims nor in other iterations. Only on forums about this one. Just this game has to be so sanatized and I wonder why that is.
I think it still goes back to reflect the wishes of the people in charge instead of fans. Rachel Franklin who was over TS4 stated they felt the pointing of a finger was abusive. I don't, I think it's just a way to express something you feel deeply about. It's not in TS4 but was in the other iterations. Sort of proves my point those in charge actually make the rules rather than EA or the ESRB which states Teen- Violence.
Concerning me being in that thread about the kids showing up in night clubs. I was only pointing out Sim parents didn't care in TS4. Unlike in The Sims when Mortimor or Bella would show up to take Casandra home no matter where she was. But I don't think she ever showed up in Hot Date, Downtown, in a night club.
My problems with TS4's townie generator is (one) it doesn't send the correct Sims when other games did. Period. Going out is boring, the other games decide why a Sim should show up. Relationship, things in common, recent events, how that Sim would play into the life of your own, if they like the place or not, or they are the type of Sim to be out that late, all those things and many other things in the code are why Sims are sent to community lots in the other games. Even in TS2's character files of predestined townies) Goopy isn't going to show up every where nor just because nor because the game couldn't find someone more relative of why they go there, but as needed and for many different reasons.
If people want children in night clubs more power to them, however, I expect a game that swears it cares, to make a parent show up at some point. Or the whole TS4 is the best game ever statements won't fly with me, because no if it was super good, it would remember that kid has a parent somewhere.
I was like playing where are this kid's parents? No where, because it's just not that deep, since I can just delete that kid right there in the club, and the parent will never even cry because I deleted them. They will never even remember them, ever. Not ever. Shallow tools to tell stories isn't my idea of the best game ever. I can write stories outside of game all day long heck, I can take pictures of Barbie dolls and write captions under them, I expect a game to do more than that. OT, the AI is boring.
Case in point set your camera to the WC portal and watch what type of Sims come through the portals. One time it was all children, the next time it was all teens, and so on. Then you go to community lots to see more kids or more teens etc. Lazy generator filled with code such as recently to just produce one type of surnames. Let's just do it the easy way and no one will ever notice, right? No, hundreds of threads saying otherwise, there was nothing amazing about any of that these past five years.
We wnat to talk best game ever? GTW< I liked that pack up c'mon, shallow programing. Same Sims returning five minutes later the hospital and me screaming at screen, I just cured you! Then if not cured and left the hospital not sick when seen in public. Yeah, that's some deep programming right? To treat the same Sims over and over and no consequence for townies being sick since when they leave they are not. Fans of other iterations wouldn't have put up with such boring gameplay but we do. I have, knowing it was boring.