"ClarionOfJoy;c-17339172" wrote:
"JoAnne65;c-17338451" wrote:
"Circuseend;c-17338309" wrote:
"JoAnne65;c-17337813" wrote:
"Circuseend;c-17337784" wrote:
The one thing that has always been bothering me about any of the sims games is that none of the stuff you buy actually changes the game unless you make it happen (apart from seasons). I'd love to be more challenged, for traits to have more impact and stuff like that. Once you know how the games work it isn't hard to get everything you want.
Sims isn’t the kind of game where things being hard to get is the focus. Sims is about the journey, not about the goal.
But that's not really what I meant tho. The games don't have to be hard, but they could provide more challenge. Take Seasons for example, where you have to dress for the weather or freeze. Those small things really impact your gameplay and I'd love to see more of that.
Ah, yes, sorry, indeed misunderstood. I agree.
"Goldmoldar;c-17338880" wrote:
"Babykittyjade;c-17338363" wrote:
@JoAnne65 i agree with that statement.
I know ts4 has mistakes. But In my opinion it was never meant to be a life simulator. I was a "dollhouse" simulator. Hence the vampires, zombies dancing in the background, occults and all of the silly unrealistic things sims have always had in general. Many players want so badly for it to be a realistic as possible life simulator when it was never meant to be that.
That's why sims is not even that challenging besides the dropping needs and minimum time. It's suppose to be a journey like Joanne said. There is no true end goal.
I personally love dollhouses. I have 4 of them,3 of which I remodeled and designed myself. When I was playing sims4 about 2 years ago the "normal way" I kept getting bored and taking breaks. Then when I started playing like it was a "dollhouse" I've found a new found love for it and I've been addicted ever since. And I believe that's how it's meant to be played for the most part.
I agree the Sims was not meant to be life simulator, it was meant to be more of an parody on simulating life according to the creator. Sims got part of it's inspiration from an game that was called "Little Computer People". I still have an copy of that game, they took the concept an little further than what LCP offered.
I don't really care how The Sims series is labelled or viewed. TS4 is nothing like TS1 through TS3 and that's what is it's biggest mistake. I think the devs and EA realized this and why it's rebranded to be something else. I also think they are correcting their mistakes and TS5 will be the true successor to The Sims series, following in the same spirit of TS1 through TS3.
I agree as well that Sims 4 is their biggest mistake but as far correct all mistakes just may not happen and maybe for technical reasons and monetary reasons. As far as Sims 5 goes EA/Maxis has to go over and beyond and I sincerely hope they do not follow Sims 4. If Paralives does real well I may not have to follow Sims series to get my fix. Some of the features in Sims 4 is not bad and I do like the connection of the neighborhoods and some of the building techniques, but that is not enough to get me to play Sims 5.