"dearie_blossom;c-17656552" wrote:
If I was in the Paralives team I‘d be ???? my pants tbh. Sure, people now say that they‘d be very forgiving because the game was made by a small indie team but when they actually have the game in their hands it will be totally different. Then they‘ll be like „Why can‘t we have mods in Paralives? The Sims has mods“, „Why do Parafolks speak so weird? Why don‘t they have their own language like in the Sims?“, „Uugh, the parafolks look like characters from a cheap mobile game. The Sims has a way better art style“. Paralives fans need to be honest if they want the game to be a success. Giving the team a false sense of safety isn‘t helping.
I honestly see Paralives as even more woke than The Sims 4 and trying too hard to be a safe space rather than a fun game so I have not much hope.
I‘m going to give them a chance once the game releases if the reviews are positive but I don‘t have enough faith in the project to give them my money anymore.
I‘m more excited about the secret project of Rod Humble and Paradox (I really hope it‘s a life sim).
I have to agree that the art style in Sims 4 is pretty good although if I'm honest I have become a bit fed up with the clunky appearance of everything. I would like to have seen a more normal appearance without everything being so chunky and big. It's a nice style to be sure but it's the ONLY style which tends to wear a bit thin for me over time.
And I agree that there is a possibility that Paralives might offer things that are not quite to my taste. However, if Paralives offers more customisation then it will get my vote every time. Sims 4 is apparently supposed to represent life, but it doesn't actually do that. What it does represent more (and is limited to) is the developers' way of life which is not
quite the same thing. If Paralives offers an open world, town editing and size and colour customisation, it will win me over hands down. And if it also offers the options to turn animations into a story line I can imagine for myself rather than animations which lead in only one direction (the devs' direction) then I don't think I will ever open Sims again.
Now if the Sims team ever step up to the mark (for me personally) then I will look at the game again. Until then, it has lost my interest.