Forum Discussion
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"SheriSim57;c-17907102" wrote:
"Gordy;c-17906024" wrote:
I'm worried there will be a Farmstead lot type, like the Haunted House lot type. And the animals, or at least the bigger ones, are tied to them. So you can have farms in all words, but you won't be able to keep cows in an apartment. Which would be lame because I want my eccentric rich sims to have a penthouse farmhouse.
I heard that the chickens, llamas and cows were tied to a little barn type thing, so you might possibly be able to put them in a penthouse with tall walls…. Good question to ask the guru’s.
I’m hoping that we can at least edit the swatches for the barns, maybe have a modern style of barn too.
I wish they would just give us the rabbit-hole doorway so we can just make our own Barns, but I doubt that will happen :/- SheriSim4 years agoSeasoned AceIt doesn’t look like we are going to be able to use animals for meat, or that the llama and cow are reproducible. I at least wish we could have had more than 1 cow per barn, and that we could have them reproduce and at least sell the offspring to make money, but I don’t think that’s going to be possible. I’m still excited to have farm animals even if it is not the way I would have done it. I personally don’t think it looks like willow creek…. It seems greener to me. One of the game changers think we might be getting a pond tool too, I would like this.
- Chicklet453684 years agoSeasoned AceWell for me, I'm more impressed by what we're getting than what I figured we'd get. So there's that. I figured it would focus solely on gardening and pretty much that was it.
But .......
I'm not really digging the whole world with it's old time, Hansel and Gretel style cottages. Don't get me wrong, the world looks nice if you've been wanting that fairytale vibe world but that's not my style. I typically play with more modernish American style worlds so I'm hoping that the fake backdrops will blend easily with different builds.
I also hate those barn/shed things the animals are tied to. I don't know if they actually interact with them or not ..... as in, go inside of them. But that will be the first thing I check out, because I will be creating some other type of CC building if those sheds have a function. If the animals don't actually do anything with the building, then I will just make a minuscule, non-intrusive mesh object to tie the animals to. Because the whole reason I wanted a farming back was to make a farm, with animals in a pasture. I don't want to have to have 20 fake shed buildings in my field. That's just, NO!
I already figured the animals would be objects, because come on, they didn't even give us live babies, I already assumed the animals would not be an living creature.
And, I've seen several people mentioning shrinking the shed/building down. I'm not sure that will work because if the animal is part of that mesh, then I believe the animal will shrink also. It would be very similar to how the bassinet works. Has anybody shrank that down to hide it?
I'm also extremely disappointed in only getting 12 lots. Which you know we'll actually only have 1 empty lot to build on because some of the Gamechangers have built I think 9 lots.
I'm not sure how I feel about the quests either. I will definitely check them out and they might be ok if I'm bored. - Has anyone mentioned how the country kitchen kit was obviously cut from this EP to be sold seperate...? ?
- paigeisin54 years agoSeasoned AceI have a lot of doubts as to how this pack pertains to actual farming. It isn't about farming. It's more about hobbies. How many people have turned to raising chickens and planting kitchen gardens with herbs and spices during the pandemic lockdowns. That is not farming, it's a hobby meant to fill idle time and give families something to do together. Cooking has also become a thing that families do together. Now I am not saying these are not good activities, but I also can't say it screams farming because real farms come in all shapes and sizes.
New plants means the borked gardening features that came with EL may become worse because those were never totally fixed. New food items means the bugs we have been dealing with for months and years may also become more sketchy. Sims not eating or wanting to cook all the time being two I have had to wrestle with. New animals could have a negative impact on any pets we have already placed in played households. Remember the disappearing pet bug in EL? And the little girl doing cross stitch means the teams probably 'borrowed' parts of the knitting skill and objects to make room for this new activity. And who knows what may have happened during that process. Plus cross stitch should have been included in that pack from the beginning. Just sayin'.
Would it have been too much to ask for even a small difference in the trees and flowers in this new world that would have made it different from all the other worlds we have? And don't get me started on the early access items we can claim if we buy this pack before September. What a joke. I rarely use bikes for my Sims, I find the gnomes a tad bit creepy and I don't need another huge tree to place on my lots when we have far too many small lots to build on as it is. On that subject, I wont be too shocked if we end up with more 30x20 lots than 30x40 lots that could actually be used to build our 'farms'. We're going to need a lot of space in order to use the objects tied to the various new animals. And I won't be able to use those animals on a 30x20 lot even if I settle on a tiny home for the family. Instead of creating something that actually looks like a full-blown farm, we'll be forced to settle for whatever we can fit on a small lot. And that is called a hobby farm. Not an actual working farm.
There are many other concerns on my list, but it would take too long to list each one in a single post. So even though I liked some of what I saw in the trailer this morning, I will not be buying the pack upon it's release. I will probably buy it sometime in the future, at half price, and after the bugs are fixed by the teams or with mods. Which is what I have been doing since Island Living wrecked my game for months. I am the consumer, not an unpaid quality control employee of EA's. If I were given a free copy of this pack and paid forty dollars to find the bugs, it would be a different story. But I won't be paying forty dollars for a pack I know will have problems, then left to find my own solutions for stuff that should have been fixed before the pack was released. - ChampandGirlie4 years agoSeasoned Ace
"JemmaTheSimmer;c-17906578" wrote:
"ChampandGirlie;c-17906571" wrote:
In general, I'm definitely a fan because I've been waiting for this theme so I could send some sims farming. I freely welcome any criticism of the "limited time content" because though I get why they are doing it, it obviously changes the way that things have been. Up to this point, anyone could get nearly any content except for the early stuff from community challenges at any time. You could say, "Well, in 6 months, I'll get that pack," and it would be basically the same. Now, they'll either resell it later or you'll only get it during the short window near release. I mean, it's a small change but it's still a change.
The comparison to Willow Creek is interesting. I honestly like Willow Creek a lot. I would guess that the weather and climate will be different because if Henford-on-Bagley is based on England, the weather will not be Americanized. To be really accurate, it should be sunny when you go out one door and rainy when you get to the next. The sims should periodically squint and wonder if they actually see the sun or if they just confused one cloud over another. (That's an affectionate joke). When the temperature reads mild, the sims should all go to the park and sunbathe. Still, they should say that they love it.
That being said it is extremely cutesy. I'll admit that I like a dose of it especially when there are other worlds like Evergreen Harbor that aren't. I would have liked horses and I'm guessing that if we see them, they will be a repackaged theme. It's also possible that they think horses involve a lot of specific gameplay.
I mean, I am generally happy but I do think criticism can improve things. I think there are a lot of "very cute" games out there that this seems to be going for the players of. I can take it and often like it but I also like balance. I mostly think it is great but I understand asking for supernatural content. I also think that the pack might hint at medieval content since someone could possibly convert it into a medieval world. I would have to look at it more closely to say for certain.
It's the Willow Creek reused trees that bug me. I'm English and most of the pack does seem like the British countryside, but that first scene doesn't for me. Idk what it is, just something off with the trees and such. I think they copied them to save time and it's only a minor thing. Just gave me vibes like an American clearly made and designed this, not a Brit.
The houses look better, thank god they chose British game changers to build them is all I can say. I wish they'd given us letterboxes though.
This I understand and you're right about it. - I just realized that now there are two CL expansion packs.
City Living, Cottage Living.
The confusion this will bring. - logionX4 years agoLegend
"Chicklet453681;c-17907129" wrote:
Well for me, I'm more impressed by what we're getting than what I figured we'd get. So there's that. I figured it would focus solely on gardening and pretty much that was it.
But .......
I'm not really digging the whole world with it's old time, Hansel and Gretel style cottages. Don't get me wrong, the world looks nice if you've been wanting that fairytale vibe world but that's not my style. I typically play with more modernish American style worlds so I'm hoping that the fake backdrops will blend easily with different builds.
I also hate those barn/shed things the animals are tied to. I don't know if they actually interact with them or not ..... as in, go inside of them. But that will be the first thing I check out, because I will be creating some other type of CC building if those sheds have a function. If the animals don't actually do anything with the building, then I will just make a minuscule, non-intrusive mesh object to tie the animals to. Because the whole reason I wanted a farming back was to make a farm, with animals in a pasture. I don't want to have to have 20 fake shed buildings in my field. That's just, NO!
I already figured the animals would be objects, because come on, they didn't even give us live babies, I already assumed the animals would not be an living creature.
And, I've seen several people mentioning shrinking the shed/building down. I'm not sure that will work because if the animal is part of that mesh, then I believe the animal will shrink also. It would be very similar to how the bassinet works. Has anybody shrank that down to hide it?
I'm also extremely disappointed in only getting 12 lots. Which you know we'll actually only have 1 empty lot to build on because some of the Gamechangers have built I think 9 lots.
I'm not sure how I feel about the quests either. I will definitely check them out and they might be ok if I'm bored.
I feel the same. I'm not sold on the whole cottage living either. To be honest, this reminds me more of the Shire in Lord of the Rings than living on a farm. - The bunnies for Cottage Living. So far it seems that the bunnies are just wild animals you can find in the world and interact with. I am a bunnymom and I'm dying to just recreate my little babies to add to my sims self household.. I would pay the 40 euro's just to have the ability to have bunnies as pets. I am praying so desperately that it will be possible! I'm not hopeful and am mentally preparing myself to be let down once again..
- ChadSims24 years agoSeasoned RookieMy biggest complaint besides not getting a full on farm expansion is the small world I'm so tired of having no where to build if I want a bar restaurant gym and a park in this world I'm down to an entire 8 lots left over its ridiculous and I'd actually want every community lot type which would leave me not much room for residential.