Forum Discussion
Hroun_88
11 years agoSeasoned Ace
Copy pasting my comment from the stickied reddit thread, do apologize if these are mentioned before:
"Quality of life suggestion: An interaction that cannot be used by sim autonomy to clean all dishes on the lot regardless of them spoiled or partially eaten. Sometimes social events are a real hassle to clean afterwards, with all that clicking of separate drinks/empty but not spoiled food plates. Perhaps dishes with multiple quantities left that aren't spoiled could be put away into the fridge with the same interaction (Since it seems like the autonomy to put large meals into the fridge from TS3 is gone. Perhaps I'm just being nitpicky. :P)
Edit: I've noticed the sims pick up empty plates/cups/glasses when ordered to clean up a dirty plate, but it's a little bit touch-and-go when it comes to the AI determining what should and shouldn't be.
Quality of life suggestion: Add an interaction to have a doorbell on the front door, unfortunately, I find the knocking far too feeble to notice even from a stone's throw away from the front door. (Note: Turning my volume up will only cause temporary/permanent hearing loss, which is never a good thing.. right?)"
Also, the feature in TS3 to gather information on what has been happening in the neighborhood via gossip was quite nice, and trying to find the source as to why a sim who is visiting that is sad is quite irritating. Would be nice to have a few flavor notifications like TS3 to get a better feel of immersion in the world.
"Quality of life suggestion: An interaction that cannot be used by sim autonomy to clean all dishes on the lot regardless of them spoiled or partially eaten. Sometimes social events are a real hassle to clean afterwards, with all that clicking of separate drinks/empty but not spoiled food plates. Perhaps dishes with multiple quantities left that aren't spoiled could be put away into the fridge with the same interaction (Since it seems like the autonomy to put large meals into the fridge from TS3 is gone. Perhaps I'm just being nitpicky. :P)
Edit: I've noticed the sims pick up empty plates/cups/glasses when ordered to clean up a dirty plate, but it's a little bit touch-and-go when it comes to the AI determining what should and shouldn't be.
Quality of life suggestion: Add an interaction to have a doorbell on the front door, unfortunately, I find the knocking far too feeble to notice even from a stone's throw away from the front door. (Note: Turning my volume up will only cause temporary/permanent hearing loss, which is never a good thing.. right?)"
Also, the feature in TS3 to gather information on what has been happening in the neighborhood via gossip was quite nice, and trying to find the source as to why a sim who is visiting that is sad is quite irritating. Would be nice to have a few flavor notifications like TS3 to get a better feel of immersion in the world.