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- g01denswanSeasoned ObserverI never said they have a separate bug fixing team, but who their bug fixers are depend on what the issues are so some employees would be paid to do nothing if content isn’t created while bugs are being fixed.
Also, the budget for future packs would be reduced if they are paying employees to fix bugs, but not generating revenue. - SnaveXsRising AdventurerI don't know if this has been mentioned yet but my thought is the shoes comment could be like a shoe brace for psychical disabilities. People have been wanting disabilities.
"SnaveXs;c-18081410" wrote:
I don't know if this has been mentioned yet but my thought is the shoes comment could be like a shoe brace for psychical disabilities. People have been wanting disabilities.
Apparently they did say they were working on it in an inside maxis livestream- I'm really curious to know what they'll relate. Hoping that it's an expansion pack and/or stuff pack...
- *release
- TakThomasRising NewcomerHm, shoes they say? Must be about cars. :D
- I hope it's babies, but I guess it's just another CAS kit with totally over the top clothing I'll never use.
- I think we need to start giving our feedback to them the way they give us information about what they are working on.
Dear Maxis,
I have strong feelings about , so I hope you . - childrenofhurinSeasoned NewcomerI think Minecraft has a really great release model for game updates - not only are the developers open about what they’re working on, but some time (generally several months) before a major update drops they start releasing (optional) weekly WIP updates where players can try out new features in active development and suggest changes, identify bugs and give general feedback (which the developers are very responsive to). Only once the update is complete, stable and bug-free is a release date announced and the proper patch released.
While I don’t think this model would work for the Sims (most new content is DLC), this transparency and opportunity for players to try out and give feedback on new content is one of the reasons the developers have such a good relationship with the community. - logionXSeasoned Hotshot
"Plumbeeb;c-18081677" wrote:
This whole trend is starting to wear thin on me now. I'd simply rather not know about it until it's officially announced, than try to keep up with vague teasers.
I'm a bit tired of it too, ever since they started with "redacted" tweets or just tweets about how excited they are about the next pack it has always resulted in the community being disappointed because they thought it was something else because they imagined what would make them excited about an upcoming pack. Not what the devs thought was exciting.
I also don't think it's a good idea to tweet about that at all because it puts a lot of pressure on the devs.
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