Forum Discussion
6 years ago
"Camkat;c-17419222" wrote:
Some of it bothers me and some of it doesn't.
For example, them not addressing the fire storm that was their 20th anniversary bothered me. They started the fire, they should have at least been seen in good faith to attempt to address people's issues.
The game is still missing basic features 6 years in, and this bothers me. I think they don't address it though because it's by design. They mean to leave things out so we can pay for it later. Sims fans seem to be loyal to a fault though and will just buy everything and anything. No need to address this because they're still making their margins and the system is working for them.
I get that they can't talk about what they are working on next though and this bothers me none. We shouldn't have a say in the next packs because really, what games do people ever get a say in? Once they get to beta or alpha testing, bugs get reported or game balance suggestions but the general public doesn't get to say things like "well you made this a shooter and I wanted to play a more hands on fight game, change this please". I know sims is a different style of game, all it's own really, but that doesn't mean we get to say what they develop next. Vote with your wallets. Buy the pack if you like it, or don't buy it. Which cycles back up to my other point of people just buying anything and everything.
Part of the problem is us. We helped make them this way by allowing ourselves to be treated this way. As long as people keep buying, they won't change a thing because they don't have to. It works for them no matter how we feel and if it's working for us or not. They don't have to have communicate with us, but some would be nice. It is good PR for them, but again, I guess they don't need it because they know we blindly will just buy all the packs.
I don't necessarily agree with this in relation to the Sims 4. Sure with a game like say The Witcher 3, it's not a game that's created to be constantly changed and updated for years to come. You purchase it because you like it or are interested in it for what it is and hope that the developers fix any bugs or nuisances you may encounter. Maybe you'll even get a little DLC. But that's it. The Sims is different. It's always been a game that's been designed to be improved upon, tweaked, or changed throughout it's life-cycle, which usually continues for many years as we've seen with all sim titles so far in the main series. It's much like an MMO in that sense.
I can only speak about Final Fantasy XIV in this regard. The devs behind this game are incredibly well known for being forthright in what they're working on for future content and also go above and beyond in regards to player concerns, wishes, etc. just to name one example, a player asked for a feature to be added to controllers for them to vibrate whenever a queue pops, and it was added within one of the next updates. It really shows how even something small can go a long way in showing good faith with your player base.
So, if this team is wanting people to continue playing and purchasing content, why would they NOT want to give the players what they're asking for? Why would you NOT want to give your players more of an idea of what you're working on? Why NOT open up the lines of communication a little more? "Hey, we want to show you guys this thing we've been working on, what do you think?" Think about the amount of monumental feedback they could receive. The disasters that could have been avoided. I am tired of this hush hush, top secret vibe around the Sims 4, it's not doing them any favors.
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