Forum Discussion
8 years ago
"Loanet;c-15991337" wrote:
I'm not grateful for poor content. I just don't let myself be surprised by it.
If there's a Sims 5, it won't come in 2019. Sims 4 is doing well with its EPs, and it's clearly not finished turning them out.
People want a kind of open world - even people satisfied with the Sims 4 world engine would like less loading screens - but they don't like lag. Or glitches. Or plum Sims. And anyway, it looks like online play is the way to go, but online play makes for all kinds of scrappy mechanics. Memories in Sims 3 were notoriously annoying. Had sex? Memory! Walked into the Library? Memory! Repaired the toilet? Memory!
Currently what people WANT would require much more powerful PCs than what's common or affordable. Even in two or three years I'm not confident that the average PC will be able to pull off what we want. And anyway, The Sims has only just converted to consoles. I think Sims 5 won't show until we have the next generation of console down pat.
I forget how many times my Sims would get memories for "Growing a perfect (name of plant)". And a separate one for every plant. And with all the othre townies building memories that produced a lot of the game bloat. Limiting the amount of memories, making them for key events only (first Woohoo with a Sim, job promotion/good report card, maxing out a skill, marriage/births/divorces/deaths, etc.), and maybe limiting them to played households only (for rotational players) would make them a lot more meaningful.
I'm okay with loading screens between neighborhoods, but I'd like to have more open neighborhoods where you can visit a neigbor's lot and go back home without loading screens. I prefer the loading screen to just watching my Sim drive or bike down the road anyway. A few more lots per neighborhood would also be helpful.
Sims 5 might even wait until market surveys show that hardly anyone is running Sims XP anymore -- that would enable them to produce Sims 5 in a solely 64-bit edition.