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ValiantRedKnight
7 years agoSeasoned Ace
"simgirl1010;c-16989863" wrote:"Naus;c-16989801" wrote:"simgirl1010;c-16989782" wrote:
So let's worry about the authenticity of administering a vaccine to a huge malevolent plant. Should they have required an alcohol swab first?
What about not including vaccines at all in the final battle and instead asking you to collect ingredients to create a chemical like bleach or a herbicide (or any chemical that raises pH levels)*, which actually can kill a plant unlike vaccines. Straw manning my arguments won't make them any less valid. The truth is that any person could've written a more coherent resolution with a little bit research. But it seems some people don't care about coherence, internal logic, consistency and quality writing.
* EDIT: This is how you kill Plant 42 in Resident Evil (V-JOLT). You didn't throw vaccines in glasses at her because it wouldn't a plum thing. Yes, Resident Evil, a game about zombies and fantasy science, has more consistency and coherence than this pack.
I admit it never occurred to me to analyze the method of defeating the plant. I found it quirky, humorous, and exactly what I would have expected in the Sims.
Same.
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