Forum Discussion
DaniRose2143
3 years agoHero
The large stuffed bat from 'Vampires' exhibits what peculiar quirk relative to the titular occult of the pack?
The ancient spirits of the Omiscan people embodied three aspects of Simming: storytelling (Zazatototl), cheating (Balampalsoh), and torturing sims (Totecallama). When their relic tops are combined with a base (Watcher (a sim's life does not move forward without the game being played), Chaos (unexpected occurrences), and Death (the natural cycle of life for a sim)) and a refined crystal, one is given a fraction of their powers, granting a relevant effect per combination. Which of these combinations provides a sim instant "good friends" status with previously unmet sims?
The 'Whispering Wishing Well' from 'Romantic Garden' grants 7 different wishes (each with 6 potential outcomes). Which of these is not a wishing option available to a sim?
Vampires are immune to quite a few (though not the majority) of deaths in-game. Which of these are they not immune to?
The vampiric ability 'Drain Life Spirit' robs a sim of their energy, as well as the entirety of their built-up relationships (going as far as to annul marriages and other bonding labels). The ability to 'Restore Life Spirit' does not restore what has been taken, but grants the recipient a powerful confident moodlet, and protects from vampiric influence for a time. The aforementioned can be done by any vampire who has the power. What is the caveat to this?
Vampires have 5 needs, the major one being 'Vampiric Energy', which governs how many powers a vampire can use in one go, as well as how long they can stay awake. This replaces the 'Energy' need, as well as which other?
The Magic Realm is host to 'Casters Alley', a spectre-run set of vending stalls that sell anything a budding (or experienced) caster could ever want/need for their mystical endeavours. One such stall sells potion materials. Which of the following items is part of its stock?
Spellcaster Perks run the gamut from being useful in day-to-day casting, to being only useful in the Magic Realm. Which of the following provides extra yield(s) per collectible spawn within the Magic Realm?
There are quite a few spells available to the avid caster, but a vast majority can only be cast upon others, not the caster themself. Which of the following can be self-casted?
Which object/ability can help to bypass the need to "Attempt Introduction" with a celebrity sim?
Which object/ability can cause a contagious effect?
Which object/ability is guaranteed to kill an elder (mortal) sim?
Better, 3 wrong this time. Once again @KyreRoen you know how to find my weaknesses.? I rarely play merfolk or spellcasters so I had to just guess on those.
Spoiler
Has no reflection.
The ancient spirits of the Omiscan people embodied three aspects of Simming: storytelling (Zazatototl), cheating (Balampalsoh), and torturing sims (Totecallama). When their relic tops are combined with a base (Watcher (a sim's life does not move forward without the game being played), Chaos (unexpected occurrences), and Death (the natural cycle of life for a sim)) and a refined crystal, one is given a fraction of their powers, granting a relevant effect per combination. Which of these combinations provides a sim instant "good friends" status with previously unmet sims?
Spoiler
Zazatototl + Watcher
The 'Whispering Wishing Well' from 'Romantic Garden' grants 7 different wishes (each with 6 potential outcomes). Which of these is not a wishing option available to a sim?
Spoiler
Friendship
Vampires are immune to quite a few (though not the majority) of deaths in-game. Which of these are they not immune to?
Spoiler
Shark Attack (Island Living)
The vampiric ability 'Drain Life Spirit' robs a sim of their energy, as well as the entirety of their built-up relationships (going as far as to annul marriages and other bonding labels). The ability to 'Restore Life Spirit' does not restore what has been taken, but grants the recipient a powerful confident moodlet, and protects from vampiric influence for a time. The aforementioned can be done by any vampire who has the power. What is the caveat to this?
Spoiler
The recipient must have been drained of their life spirit prior.
Vampires have 5 needs, the major one being 'Vampiric Energy', which governs how many powers a vampire can use in one go, as well as how long they can stay awake. This replaces the 'Energy' need, as well as which other?
Spoiler
Bladder
The Magic Realm is host to 'Casters Alley', a spectre-run set of vending stalls that sell anything a budding (or experienced) caster could ever want/need for their mystical endeavours. One such stall sells potion materials. Which of the following items is part of its stock?
Spoiler
Peach (crystal)
Spellcaster Perks run the gamut from being useful in day-to-day casting, to being only useful in the Magic Realm. Which of the following provides extra yield(s) per collectible spawn within the Magic Realm?
Spoiler
Forager
There are quite a few spells available to the avid caster, but a vast majority can only be cast upon others, not the caster themself. Which of the following can be self-casted?
Spoiler
Duplicato
Which object/ability can help to bypass the need to "Attempt Introduction" with a celebrity sim?
Spoiler
Vampiric Charm/Allure/Fascination (Minor Vampire)
Which object/ability can cause a contagious effect?
Spoiler
Strangeify (Spellcasters)
Which object/ability is guaranteed to kill an elder (mortal) sim?
Spoiler
Death-Scented Flower Arrangement gift (Seasons)
Better, 3 wrong this time. Once again @KyreRoen you know how to find my weaknesses.? I rarely play merfolk or spellcasters so I had to just guess on those.
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