Forum Discussion
ChampandGirlie
8 years agoSeasoned Ace
I don't share most of the major complaints about TS4, a few of them? Sure. Keep fixing the bugs; release more varied content including some content that focuses on hobbies and activities; I'd like world-editing; I've mentioned this before but sometimes recently the game can seem a little bit excessively childish. Get Together and some of the earlier packs didn't seem so childish so it's a more recent thing in the game. I'm referring to things such as the vet illnesses all being really childish with no risk of a pet dying early if untreated; the pet treats all do silly things. The DJing booth (yes, I know that's GT) with the glowing ducks and teddy bears seems like it is strangely made for kids. The romantic animations seem a bit watered down, especially the kissing and cuddling stuff. I think there are situations where sims could be more reactive to events around them. I agree with all that.
Unpopular ops? I don't care about apartment-editing. I never did it in prior games. I did have sims who moved into apartments but never focused on making my own. I generally like CL other than the bugginess of festival outfits. I haven't played a festival lately to see if that was actually fixed in my game. I like the diverse and vibrant city. I like the option of sending sims out to a festival and I'll still do it when it seems right for a sim.
Going along with that theme, yes, I find the worlds very immersive. The backdrop art of houses, pedestrians and details does all interest me. I pretty much develop my sims according to the world around them though. I like how each lot and neighborhood gives me a very different feel and I can come up with ideas for each place. The backdrops and beauty of the worlds probably do draw me into this game.
This is very unpopular. I like smiling, happy sims. I'm generally fine with emotions and I tend to let most of my sims be pretty happy. I don't mind when they get happy moodlets from decor either because I like customizing their homes for them. It is good to see them enjoying themselves when they are in a space that I've catered to them. I do create drama and difficulties for my sims, so it's not always a breeze for my sims but I like when they are happy a chunk of the time. I also like them to be social with each other, both in their households and around town.
I generally like SPs. Lol. I like the price point. Sure, some of the themes are a bit more developed than others, but I've liked the ones I've gotten. Perfect Patio could have had more in it but I do like those hot tubs and what did come with it. I like Bowling Night; I actually like Fitness Stuff which I got on a lark - hey, I made an awesome gym. I really like Spa Day and the restaurants that came with DO (yes, bugs need to be fixed but I just send my sims out to eat right now). Yes, those last two are GPs but my point is that I like some of the realistic activities that came with the game. The "popular op" seems to be that they are boring but I like them all a lot. I send my sims out a lot in the game.
I've said this before but I don't care about open world or the current loading screens. Sure, I would like it if we could see neighbors getting the mail or mowing lawns but I like the lack of story progression for non-playables because I'm basically playing most of the town. I prefer this because I'm not tied to one household. I like being able to decide which households I play and which I allow to just age. I've also found that I can manage the development of the town myself through Manage Worlds and CAS. If I want, I marry off townies and make them unplayable so they can be neighbors. Sure, I'd be happy to see them mowing a lawn and grabbing a paper when I'm not playing them. I do see them jogging by or at the diner or elsewhere around town though.
Unpopular ops? I don't care about apartment-editing. I never did it in prior games. I did have sims who moved into apartments but never focused on making my own. I generally like CL other than the bugginess of festival outfits. I haven't played a festival lately to see if that was actually fixed in my game. I like the diverse and vibrant city. I like the option of sending sims out to a festival and I'll still do it when it seems right for a sim.
Going along with that theme, yes, I find the worlds very immersive. The backdrop art of houses, pedestrians and details does all interest me. I pretty much develop my sims according to the world around them though. I like how each lot and neighborhood gives me a very different feel and I can come up with ideas for each place. The backdrops and beauty of the worlds probably do draw me into this game.
This is very unpopular. I like smiling, happy sims. I'm generally fine with emotions and I tend to let most of my sims be pretty happy. I don't mind when they get happy moodlets from decor either because I like customizing their homes for them. It is good to see them enjoying themselves when they are in a space that I've catered to them. I do create drama and difficulties for my sims, so it's not always a breeze for my sims but I like when they are happy a chunk of the time. I also like them to be social with each other, both in their households and around town.
I generally like SPs. Lol. I like the price point. Sure, some of the themes are a bit more developed than others, but I've liked the ones I've gotten. Perfect Patio could have had more in it but I do like those hot tubs and what did come with it. I like Bowling Night; I actually like Fitness Stuff which I got on a lark - hey, I made an awesome gym. I really like Spa Day and the restaurants that came with DO (yes, bugs need to be fixed but I just send my sims out to eat right now). Yes, those last two are GPs but my point is that I like some of the realistic activities that came with the game. The "popular op" seems to be that they are boring but I like them all a lot. I send my sims out a lot in the game.
I've said this before but I don't care about open world or the current loading screens. Sure, I would like it if we could see neighbors getting the mail or mowing lawns but I like the lack of story progression for non-playables because I'm basically playing most of the town. I prefer this because I'm not tied to one household. I like being able to decide which households I play and which I allow to just age. I've also found that I can manage the development of the town myself through Manage Worlds and CAS. If I want, I marry off townies and make them unplayable so they can be neighbors. Sure, I'd be happy to see them mowing a lawn and grabbing a paper when I'm not playing them. I do see them jogging by or at the diner or elsewhere around town though.
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