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8 years ago
"aricarai;c-16218216" wrote:"JoAnne65;c-16218121" wrote:"aricarai;c-16218021" wrote:"LiELF;c-16217136" wrote:
4. Ready for this one? It's a doozy.... I don't think that "gameplay" is always the answer. - Whoa! I know, right?! This one is especially hard to explain but I'll do my best. I think that there are many facets to a Sims game that make it something enjoyable. It's a game like no others and because of its unique nature, it is beloved by millions of people of a variety of ages, worldwide. I see a lot of people on the forums demanding "gameplay" but not specifying what exactly it is they want, and I've also seen a few people describe instead, specific simulations or age groups or objects or even weather, and call it "gameplay". I think that each of us hears the word and then imagines what it means to us, and we universally cry out for "more gameplay", when in fact it isn't exactly what some of us are truly asking for, and sometimes it's even the type of gameplay that's important to us. In my opinion, the Sims games should include gameplay, of course, but also balanced with a certain amount of simulation, flexibility for player choices, environment, time management, activities, interaction, creation, animation, etc. To me, Vampires was definitely a good example of gameplay with a variety of powers and weaknesses to choose from that influenced the behavior of each Sim with it's own progression system and titles and layers. But another reason I loved that pack was the ambiance of Forgotten Hollow and the gorgeous Victorian/Goth vibe in build/buy. In fact, for me, a very underrated addition in that pack was the wall stickers for cracks and stains that added to building run down houses, and I'm not even much of a builder. That's not gameplay, but a grand addition nonetheless, and very important to me. Another example of gameplay is the GTW careers, which some people enjoy, but others can't stand. I've seen a lot of people state that they would much prefer the control to do whatever they want instead of catering to a checklist. I thought I wasn't going to like them very much, but there are days when I do really enjoy playing them. But the point is, I feel that it's more important for us all to try to articulate what exactly it is that we are seeking in our game, being as specific as possible instead of summing everything up as "gameplay" because sometimes, that's not exactly what we're looking for.
Okay, I think that's all I've got for now. :)
I totally agree with this one @LiELF. This has so many different "play styles" and not everyone enjoys the game the same way. For example, there are Simmers that spend all of their time in CAS, just to take pictures or edit their Sims; I'm pretty sure a lot of them don't give a hoot about "game play" but more about clothes and hairstyles.
I think the Sims has always been a game where you can do what you wish with it, whether it be building, decorating, taking pictures, or playing in a certain style.
So you're right, game play doesn't fix things for everyone.
I think gameplay does matter (and therefore is the answer), even when simmers have their own playing styles and their opinions about what gameplay is may vary. Gameplay concerning extensive lifestages, unique personalities and customizability for example are broadly supported by players (and missed in Sims 4). I in fact think the team has drifted away too much from basically needed gameplay for this game and are making the mistake of too much handing ready to go gameplay. Which leaves a lot of simmers bored and uninterested.
I didn't say it doesn't matter; I simply was agree with what @LiELF said about it not always being the answer. It's different strokes for different folks. Someone who ONLY builds, is ONLY going to be after build/buy items...where's the game play in that?
But The Sims isn’t a builder’s game. Which doesn’t mean you can’t have fun with doing just that, but if they’d cut out all the gameplay except for building (which I also consider gameplay by the way), would it still be a Sims game? Sims is playing with little people. Delivering the game with just amazing CAS wouldn’t make a Sims game either. There are thousands of dressing games for that and that is not Sims. Again, that doesn’t mean you can’t use the game for just that (I know people do and more power to them), but when you make a ‘dressing up characters’ thing out of it, it stops being Sims. Sims needs more. Other gameplay. For people who love doing other things with the game than building houses and creating Sims. To me this unpopular opinion sounds like: we don’t need a proper Sims game anymore, with gameplay for all kind of playing styles. And for simulating lives.
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