"filipomel;c-18157311" wrote:
I really don't like this pattern of a new feature being added into the game only for previously released packs to not be updated to use it. Sentiments, likes and dislikes, neighbourhood stories and now wants and fears are all features with missing compatibility with a variety of the packs. Although I like the systems they add in theory, they only make the game feel more incomplete than before the features were added, my dlc collection makes up a large chunk of my game, and the fact this chunk continues to be ignored when new systems and features are added doesn't help with making the game feel like a more complete experience. I'm getting tired of this nonsense. Why can't we ever get a feature that is complete and polished added into the base game? Why do these new additions always have to have some kind of short coming along with it?
Yes, especially with wants and fears it becomes incredibly jarring and obvious as there's so much new content in packs including new traits that now don't have ANY wants and fears connected to them. How can ANY self respecting dev accept updating the game with a feature that only is 10% complete? It's ridiculous.